Battlefield 6 Releases Patch Notes for Season 2 Replace


EA revealed the complete patch notes for the upcoming second season of Battlefield 6, confirming all the brand new content material like weapons, devices, and extra, whereas additionally highlighting main development adjustments and high quality of life enhancements. After a vastly profitable opening few months wherein Battlefield 6 rapidly grew to become the largest launch within the sequence’ historical past, momentum appeared to return to a halt in direction of the tip of the yr as participant frustrations and different controversies considerably impacted the sport’s participant depend.

In an effort to deal with fan suggestions and guarantee a more healthy ecosystem for gamers, EA delayed the start of Season 2 for Battlefield 6, which is now locked in for a February 17 launch. The additional month of growth time was deemed essential to make sure the studio was in a position to additional “develop and refine” Season 2 primarily based on participant suggestions. Since then, followers have been enjoying an prolonged Season 1, although to assist the wait, Battlefield Studios added new content material and rewards to earn, together with the Frostfire Bonus Path. With just a few days remaining till Season 2 begins, EA has launched the complete patch notes, giving gamers an thought of what the event groups had been engaged on.

As many have seen due to current trailers, the primary half of Season 2 adds the Contaminated map to Battlefield 6, set inside Hagental Airbase in Germany. In keeping with the patch notes, it is a large-scale map that helps all fight sizes, options all land automobiles and helicopters, whereas being out there on Conquest, Breakthrough, Escalation, Squad Dying Match, and Strikepoint. As hinted at within the narrative trailer, Season 2 provides a limited-time sport mode referred to as VL-7 Strike the place psychoactive smoke spreads throughout choose areas in multiplayer and REDSEC, forcing gamers to make the most of masks and handle their filters as working out will trigger disorienting results.

The truth is, the psychoactive smoke additionally makes its look in Battle Royale – Synthesis and Altered State Gauntlet. Use masks and handle filters or fall sufferer to the smoke’s results. Nonetheless, to assist navigate the brand new content material, the favored and highly requested Little Bird attack helicopter and the filth bike are additionally making their debut in Battlefield 6. As well as, gamers can unlock new weapons just like the M121 A2 machine gun, GRT-CPS semi-auto marksman rifle, and the VCR-2 short-range assault rifle, construct for shut encounters. As well as, there are new devices like 9K38 IGLA lock-on anti-air missile launcher and the HTI-Mk2, a Recon machine in a position to detect and reveal enemy devices, overload drones, and destroy incoming rockets.

Nonetheless, as a part of Season 2, Battlefield 6 is releasing Replace 1.2.1.0, a significant patch that makes an attempt to make a bunch of sport enhancements and fixes that many gamers have been asking for. Whereas the complete patch notes reveal all the particulars and adjustments, EA has additionally supplied an summary of a number of the larger enhancements as nicely.

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Some key Battlefield 6 improvements in Season 2 focus on weapon balancing and higher recoil for weapons. EA confirmed the group delivered a broad recoil tuning move to assist computerized weapons really feel extra constant, have higher dealing with, and higher make clear their particular roles. With these adjustments, EA is hoping that sure behaviors, like gamers turning shotguns into long-range sniping weapons, will not be a viable choice. As well as, basic soldier motion has additionally been improved with “refined” acceleration, higher slide and leap conduct, smoother vaulting, and up to date ladder animations.

battlefield 6 little bird season 2 Picture by way of EA

As well as, Battlefield Studios addressed beforehand found map exploits, fastened points impacting automobiles and devices, and added a brand new degree of polish to the sport’s HUD and UI components. Battle Move development has additionally been improved, as gamers can now earn tokens faster by means of Profession XP and Weekly Challenges. Contemplating there have been many previous cases the place Battlefield 6 players took issue with the slow XP gain and restricted time rewards for sure battle passes, there’s hope that EA has lastly discovered that steadiness.

Battlefield 6 Season 2 Patch Notes

PLAYER:

  • Adjusted the acceleration curve of slide and jumps to raised account for the participant’s velocity when getting into a slide or a leap.
  • All squad members now show animated well being icons when downed, clearly indicating who is ready to revive you.
  • Fastened a matchmaking error that might happen when a participant left the get together whereas the get together chief was already in a match.
  • Fastened a motion extrapolation concern that might trigger different troopers to seem jittery when traversing uneven terrain or altering states.
  • Fastened a uncommon concern the place melee might develop into unusable if switched to instantly after being revived.
  • Fastened a problem the place a participant’s legs might clip by means of skinny partitions or objects when backpedalling into them.
  • Fastened a problem the place a soldier might develop into invisible and proceed transferring after dying in a swimming pool.
  • Fastened a problem the place a sufferer’s going through route could possibly be briefly incorrect when beginning a melee takedown on a susceptible goal.
  • Fastened a problem the place accepting a squad invite on Xbox might unintentionally choose a highlighted tile in the principle menu.
  • Fastened a problem the place Battle Pickups would generally be dropped after being revived.
  • Fastened a problem the place deployable Devices could possibly be used whereas on a zipline.
  • Fastened a problem the place equipping a camo pores and skin on one automobile might trigger automobile thumbnails or icons to incorrectly seem camouflaged throughout all automobiles.
  • Fastened a problem the place melee animations might break when initiated instantly after exiting a automobile in first-person.
  • Fastened a problem the place revived gamers might often obtain an unintended weapon state.
  • Fastened a problem the place troopers could possibly be launched unexpectedly when getting into a ladder positioned above the digicam.
  • Fastened a problem the place stickers weren’t utilized accurately on the Warfare Wolf Legendary weapon package deal for the L85A3.
  • Fastened a problem the place the left hand could possibly be seen floating whereas doing a takedown with the knife outfitted.
  • Fastened a problem the place the chosen participant patch might seem duplicated and incorrectly positioned on the backpack when utilizing the Veritas Epic pores and skin.
  • Fastened a problem the place the Spiteful Mirage pores and skin was lacking hair throughout the Finish of Spherical circulation.
  • Fastened a problem the place the Thunder Engineer pores and skin didn’t focus the digicam on the proper uniform patch location.
  • Fastened a problem the place the uniform patch appeared twice on the Peregrine Sniper Epic pores and skin.
  • Fastened a problem the place the Wraith Recon pores and skin might develop into partially clear in first-person view when beginning a match in King of the Hill.
  • Fastened a problem the place unlocking characters by way of the Battle Move deeplink wouldn’t accurately unlock the character.
  • Fastened a problem the place unlocking the Brodie character by way of the Battle Move deeplink wouldn’t accurately unlock the character.
  • Fastened a problem the place vaulting onto a automobile might generally destroy it and launch the participant unexpectedly.
  • Fastened a problem the place weapon pose might fail to replace accurately when firing whereas sprint-jumping.
  • Fastened a problem the place weapon switching after being revived might depart gamers with no usable weapon. The sport now prioritises equipping a weapon with out there ammunition.
  • Fastened case situations the place it could generally be attainable to seize ledges a lot larger than supposed with vault seize
  • Fastened duplicate naming for a number of the weapon charms.
  • Fastened extreme mud weathering on the Two-Confronted Epic pores and skin’s character mannequin.
  • Improved first-person ladder animations for getting into, climbing, and exiting.
  • Improved foot placement when climbing ladders.
  • Improved predictability and consistency of participant motion with new acceleration curves as an alternative of linear accelerations. These up to date accelerations retain responsive motion whereas permitting micro-adjustments of motion (i.e. to peek corners) and be certain that different gamers’ motion appears to be like extra appropriate to enhance the standard and predictability of gunfights.
  • Improved the transition of the soldier’s decrease physique in first-person view when stopping motion.
  • Improved third-person ladder animations, together with hand and foot placement on ladders.
  • Improved vault detection close to overhangs whereas airborne.
  • Made animation and logic enhancements to vaulting over medium-sized obstacles, refining momentum and smoothing transitions into motion.
  • Prevented gamers from vaulting again onto the identical ladder when leaping down backwards from it.
  • Lowered the depth of hit reactions whereas on fireplace to enhance visible readability throughout fight.
  • Lowered the utmost slide impulse size by 25% to enhance steadiness and readability throughout quick motion.
  • Up to date the Winter Warning beauty to raised align with Battlefield’s visible id.

VEHICLES:

  • Disabled angle-based harm mitigation on the Traverser Mark II to raised mirror its lighter armour profile. It now takes constant harm from all instructions.
  • Fastened a problem the place assault helicopter rocket trails might disappear when firing at lengthy distances.
  • Fastened a problem the place helicopter rotary cannon tracers might generally originate behind the muzzle.
  • Fastened a problem the place jet throttle enter might stay energetic after ejecting from the plane.
  • Fastened a problem the place tank turret aiming speeds differed between first-person and third-person zoom views.
  • Fastened unreliable bullet collision on Anti-Air automobile radar dishes.
  • Lowered muzzle flash depth on Anti-Air Tanks and stationary Anti-Air weapons when zoomed in.
  • You may not transfer automobiles ahead or backward whereas the Huge Map is open, stopping enter conflicts with map zoom controls on controllers.

GADGETS:

  • Fastened a problem the place Anti-Tank Mines might fail to deploy accurately in first-person view.
  • Fastened a problem the place connected M4A1 SLAM AV Mine explosives on the XFGM-6D Recon Drone didn’t accurately have an effect on battery life or high velocity. Hooked up explosives now behave persistently and detonate when the XFGM-6D Recon Drone is destroyed.
  • Fastened a problem the place the RPG-7 and the MBT-LAW launchers can be inaccurate if fired proper after the zoom transition is accomplished.
  • Fastened a problem the place the Smoke Grenade was lacking from the Help class Loadout #2.
  • Fastened a problem the place the XFGM-6D Recon Drone could possibly be destroyed when its working soldier was downed.
  • Fastened a problem the place the CSB IV EOD Bot might immediately regain an ammo cost when destroyed.
  • Fastened a problem the place the LTLM II Moveable Laser Designator might prioritise already-painted targets as an alternative of the automobile being aimed toward.
  • Fastened a problem the place the Restore Software torch flame video impact was misaligned in third-person view utilizing non-default FOV values.
  • Fastened a problem the place the Restore Software wouldn’t restore automobiles when focusing on glass parts.
  • Fastened a problem the place the RPG-7 might fireplace unintentionally when switching weapons after releasing the set off.
  • Fastened a bug that stop the participant from returning correctly to the earlier weapon after throwing a provide pouch and would hold throwing extra provide pouches
  • Improved consistency when destroying Anti-Tank Mines and M4 SLAM AV Mines with explosives. Clearing out minefields ought to be simpler and extra constant utilizing a tank.
  • Improved consistency of Defibrillator revives detection on stairs and uneven terrain.

WEAPONS:

  • Adjusted in-world recognizing vary when firing a weapon with no suppressor or flash hider, lowering it from 75 to 54 metres.
  • Adjusted minimap recognizing vary when firing suppressed weapons, growing it from 15 to 21 metres to raised align with supposed steadiness.
  • Fastened consistency with recoil compensation, ensuring that the quantity of purpose enter wanted to compensate for recoil matches the quantity of recoil.
  • Fastened a visible concern with the usual fireplace mode on the SL9 being incorrectly set to secure; it’s now set to full auto by default.
  • Fastened a problem the place locked weapon skins could possibly be used within the Firing Vary.
  • Fastened a problem the place capturing the primary goal dummy might generate particle results on the participant’s place.
  • Fastened a problem the place the 5 mW Inexperienced Laser was too costly to equip on the DRS-IAR.
  • Fastened a problem the place the Flashlight might seem barely misaligned when outfitted on the MP5.
  • Fastened a problem the place the LA-23 Laser pad might seem floating when outfitted on the RPKM.
  • Fastened a problem the place Scope glints and laser sight lens flares can be seen by means of the quilt of smoke grenades.
  • Fastened inconsistent knife melee timing to enhance reliability throughout close-quarters fight.
  • Fastened a number of weapon attachment visible points, together with lasers, flashlights, and optic alignment.
  • Fastened the LMR27s Quick 15- and 20-round magazines not lowering reload time as supposed.
  • Fastened the SGX RO-M 1.75x sight to operate persistently with different weapons.
  • Fastened visible points with bolt-action rifle animations, together with intrusive ADS movement and incorrect finger placement.
  • Improved scope glint orientation at lengthy distances so enemy purpose route is extra precisely telegraphed.
  • Knife takedowns in opposition to enemies who’re susceptible on their again now accurately join with the defender.
  • Lowered the Mini Scout muzzle velocity from 880 to 800 m/s.
  • Lowered the Mini Scout limb harm to raised align with lower-torso harm values.
  • Up to date the M433 Stage 50 Mastery Package deal to make use of the proper journal mesh.
  • Up to date the Vary Finder customized zeroing to not apply its impact immediately; it now requires a brief delay earlier than taking impact.
  • Up to date player-facing descriptions for non-sniper grippod attachments to raised mirror their gameplay results.
  • Up to date player-facing title of the TR-7’s fluted barrel to match the formatting of its different barrels.
  • Weapon Recoil Tuning: Adjusted recoil behaviour throughout computerized weapons to raised mirror actual fight ranges and ease-of-use expectations, enhancing ranged consistency whereas preserving supposed weapon roles.
  • AK-205: Adjusted recoil behaviour to raised match expectations for a 5.45×39mm weapon, with minimal impression on general dealing with.
  • B36A4, L85A3, M433, SOR-555 MK2: Lowered recoil randomness, enhancing consistency and effectiveness at longer ranges.
  • DB-12: Elevated fee of fireplace and sooner pump motion to enhance reliability in close-quarters fight.
  • L110: Lowered recoil to bolster the dealing with variations between belt-fed Machine Weapons and Assault Rifles.
  • LMR27: Elevated harm at near mid ranges to raised reward correct headshots.
  • M123K: Lowered recoil to enhance sustained-fire management and reinforce its position as a belt-fed Machine Gun.
  • M277: Lowered recoil, enhancing effectiveness at vary.
  • M417 A2, QBZ-192: Lowered recoil randomness to make sure they continue to be aggressive relative to up to date Assault Rifles.
  • PW5A3, SGX: Elevated recoil, making them barely more durable to manage and fewer exact at longer distances.
  • PW7A2, USG-90: Adjusted recoil behaviour to enhance effectiveness at vary whereas barely growing dealing with problem up shut.
  • SCW-10: Elevated recoil to cut back effectiveness at vary and reinforce its close-quarters position.
  • SG 553R: Elevated recoil to restrict effectiveness at vary and higher align with its sturdy close-range efficiency.
  • SOR-300SC: Adjusted recoil to make sure it stays aggressive alongside up to date Assault Rifles.

MAPS & MODES:

  • Added Rush as a brand new mode to Mirak Valley.
  • Fastened a problem in Escalation on Operation Firestorm the place automobiles wouldn’t spawn at HQ as supposed.
  • Fastened a problem in Squad Deathmatch the place locked squads might trigger the scoreboard to seem partially empty.
  • Fastened a problem in Sabotage the place attackers might attain elevated positions and spawn-camp the defending group on Blackwell Fields.
  • Fastened a problem in Sabotage the place attackers might spawn inside direct line of sight of defenders when deploying at HQ on Blackwell Fields.
  • Fastened a problem on Siege of Cairo the place gamers might attain the highest of buildings in Sector D3 utilizing the Deployable Cowl gadget.
  • Fastened lacking water and visible points in a number of swimming swimming pools throughout Eastwood.

Manhattan Bridge

  • Fastened a problem the place destroying a storage by D goal might set off a whiteout impact throughout the map.
  • Fastened a problem the place destroying an workplace constructing by F goal might incorrectly set off a blackout and trigger different gamers to see random colours and vibrant lights throughout the map.
  • Fastened a problem the place destroying elements of a plaster ridge at C goal might expose occlusion issues, inflicting massive sections of the map to vanish when considered from sure positions.
  • Fastened a problem the place gamers might stand on high of the bridge, creating unintended gameplay benefits.
  • Fastened a problem the place factors of curiosity on the minimap had been incorrectly labelled as “Dumbo” as an alternative of Manhattan Bridge.

Empire State

  • Fastened a problem the place gamers might seize Level B (Sector 2) on Breakthrough from an unintended higher flooring.
  • Fastened a problem the place gamers might place the Assault Ladder on invisible collision close to the NATO HQ.
  • Fastened a problem the place gamers might attain unintended areas above the D flag after being launched into the air.

Strikepoint

  • Fastened a problem on Liberation Peak, Operation Firestorm, and Iberian Offensive the place a number of world and automobile property wouldn’t restore accurately after the halftime world reset.
  • Fastened a problem the place matches might finish prematurely when groups had been tied at 5:5.
  • Fastened a problem the place gamers becoming a member of a match late might spawn underneath the map.
  • Fastened a uncommon concern the place a wiped group could possibly be incorrectly awarded some extent.
  • Added the Scout Helicopter to the next maps and modes:

Conquest

  • Manhattan Bridge
  • Operation Firestorm
  • New Sobek Metropolis
  • Mirak Valley

Escalation

  • Manhattan Bridge
  • Eastwood
  • Operation Firestorm
  • New Sobek Metropolis
  • Mirak Valley

PROGRESSION:

  • Battle Move Tokens at the moment are earned extra rapidly by means of Profession XP and Weekly Challenges, permitting for sooner development by means of common gameplay.
  • Fastened a problem the place rerolling challenges might develop into unavailable when switching between the Battle Move and Each day Challenges.
  • Fastened a problem the place the project tracker didn’t accurately monitor missions from the Unit web page.
  • Fastened incorrect monitoring for a number of weekly and assignment-based challenges.
  • Fastened a number of points with problem standards displaying or progressing incorrectly throughout REDSEC Gauntlet and Weekly Challenges.
  • Fastened incorrect progress show for Week 2 challenges.
  • Fastened a problem the place exploration assignments might full with fewer actions than supposed.

UI & HUD:

  • Engineer icon modified to enhance readability and make position extra clear primarily based on neighborhood suggestions.
  • Fastened a localisation concern the place the Loadout Zeroing and Attachment prompts might overlap in a number of languages.
  • Fastened an incorrect icon for the M3A3 Bradley.
  • Fastened a problem inflicting Area XP UI animations to set off too steadily.
  • Fastened a problem inflicting low minimap shadow high quality and rendering artefacts on some multiplayer maps.
  • Fastened a problem on PC the place the Huge Map displayed keyboard and mouse icons even when utilizing a controller.
  • Fastened a problem the place Battle Move factors earned from weekly missions weren’t mirrored accurately on the Finish of Spherical display.
  • Fastened a problem the place Battle Move development tokens weren’t updating accurately on the Finish of Spherical display after finishing Bonus Paths.
  • Fastened a problem the place closing the pause menu from the Deploy Display utilizing a controller might instantly reopen it.
  • Fastened a problem the place accomplished assignments might seem incorrectly sorted as accomplished on the Finish of Spherical display.
  • Fastened a problem the place equipping or previewing devices and melee weapons might trigger them to seem underneath the automobile part within the Loadouts display.
  • Fastened a problem the place locked Battle Move rewards might seem caught within the Loadout display after navigating again from the Battle Move.
  • Fastened a problem the place mortar hit indicators and harm numbers weren’t displayed accurately.
  • Fastened a problem the place the Huge Map and scoreboard button prompts had been lacking in Gauntlet Finish of Spherical screens.
  • Fastened a problem the place the crosshair might briefly show incorrect spacing when switching weapons.
  • Fastened a problem the place the gunner seat aiming indicators on assault helicopters remained static whereas the helicopter was transferring, resulting in incorrect aiming suggestions.
  • Fastened a problem the place the “Go to Store” button immediate was not practical for automobile customization on PlayStation 5.
  • Fastened a problem the place merchandise previews might persist after exiting Retailer bundles.
  • Fastened a problem the place merchandise rotation and zoom might shift to different objects when quickly switching throughout inspection.
  • Fastened a problem the place the Free-to-Play tutorial for customized loadout entry didn’t set off accurately underneath sure situations.
  • Fastened a problem the place the map might flip backwards and forwards when rolling an plane.
  • Fastened a problem the place the resupply message was not seen even when useful resource indicators had been enabled in settings.
  • Fastened a problem the place the revive in-world icon for squadmates might disappear too early. The icon now stays seen till the participant is absolutely lifeless and not revivable.
  • Fastened a problem the place the “Show Game Mode Events” choice didn’t operate accurately when disabled.
  • Fastened a problem the place the “Stay with Squad” choice was lacking from the Finish of Spherical display.
  • Fastened a problem the place the “Steady Aim” immediate unintentionally appeared on Designated Marksman Rifles; it’s now proven solely on bolt-action rifles.
  • Fastened a problem the place the tank harm display impact wouldn’t correctly cancel when exiting the automobile.
  • Fastened a problem the place the “Tracked” part might show an incorrect variety of tracked missions.
  • Fastened a problem the place UI components might overlap or misalign throughout quick menu navigation.
  • Fastened a problem the place weapon package deal deeplinks didn’t navigate to the proper problem tile.
  • Fastened duplicate ladder indicators showing on the jet HUD.
  • Fastened enemy lock-on in-world icons displaying incorrect state colors when focusing on automobiles.
  • Fastened lacking deeplinks for Canine Tags unlocked by way of challenges or by means of the Retailer.
  • Fastened lacking or incorrect icon artwork for a number of project and unit problem rewards.
  • Fastened inconsistencies between Battle Move development proven on the Finish of Spherical display and the Battle Move menu.
  • Fastened incorrect unit descriptions for choose NATO and Pax Armata forces.
  • Fastened lacking high-definition suggestions when the Phalanx HQ Defence destroyed incoming projectiles in Conquest.
  • Fastened lacking or incorrect sport mode tiles showing on launch or after ending a match.
  • Fastened a number of points inflicting in-world icons to flicker, together with look-at, occlusion, and delayed occlusion updates.
  • Fastened new reward markers not resetting accurately when switching between Season and Bonus Paths.
  • Fastened participant pickup request icons not displaying accurately.
  • Improved readability of missile intercepted indicators.
  • Improved the revive in-world progress bar to extra intently match the downed participant’s display, lowering the hole the place a revive was not attainable however nonetheless appeared energetic.
  • Lowered delay of UI hit indicators displaying up when successful has been confirmed.
  • Reorganised killer data on the kill card to enhance readability.
  • Season 2 introduces a brand new stat display within the Participant Profile, that includes Profession Whole, Profession Greatest, and Accolade stats. Every of those three screens showcases a wide range of detailed statistics. The Profession Whole stats header contains each general totals and breakdowns by sport mode, whereas Profession Greatest stats are tracked for each “In a Match” and “In a Life” classes.

SETTINGS:

  • Added an accessibility choice for flash and stun grenades that replaces the white flash impact with a black display impact, lowering sudden brightness whereas preserving gameplay impression. This feature will be enabled within the Accessibility settings.

PORTAL:

  • Fastened a reminiscence leak that might happen when particular scripting occasions had been triggered repeatedly.
  • Fastened an exploit that allowed gamers to farm extreme XP by repeatedly destroying AI-spawned automobiles.
  • Fastened a problem the place Battle Pickups spawned by way of Loot Spawners had been lacking minimap and massive map icons.
  • Fastened a problem the place sure guidelines occasions triggered at incorrect instances, together with seize level enter/exit occasions.
  • Fastened a problem the place experiences within the “In Review” state couldn’t be edited or deleted.
  • Fastened a problem the place modifying reinforcement multipliers might trigger incorrect ticket counts to be displayed throughout sector development.
  • Fastened a problem the place gamers could possibly be reassigned incorrectly or prevented from deploying when squads reached most measurement.
  • Fastened a problem the place gamers might create AFK farming experiences that bypassed supposed development limits.
  • Fastened a problem the place gamers couldn’t report a server whereas within the redeploy display.
  • Fastened a problem the place Portal Sandbox displayed an incorrect map measurement in map rotation.
  • Fastened a problem the place eradicating all maps from a map rotation might trigger the editor panel to vanish.
  • Fastened a problem the place spawning ammo by way of Loot Spawners had no impact.
  • Fastened a problem the place the Export button displayed a placeholder icon.
  • Fastened a problem the place customers might bypass editor limits by importing modified workspaces.
  • Fastened asset conflicts and errors that might seem when importing or modifying sure maps.
  • Fastened incorrect Entrance Finish indicators associated to limited-time occasions.
  • Fastened incorrect map availability and categorisation for Customized Portal modes.
  • Fastened incorrect or lingering UI components associated to respawning, squad reassignment, and mission circulation.
  • Fastened incorrect or lacking tooltips, placeholder textual content, and untranslated labels within the Internet Editor.
  • Fastened points that might result in very lengthy loading instances for some Portal experiences.
  • Fastened points the place sure property might trigger gamers to be returned to the Entrance Finish when internet hosting experiences.
  • Fastened points the place sure devices, weapons, automobiles, and Battle Pickups had been lacking from restriction settings or didn’t respect configured restrictions.
  • Fastened points the place strike package deal markers, beacon indicators, and goal icons might behave incorrectly throughout classes.
  • Fastened points the place values entered for sure seasonal and environmental mutators weren’t saved accurately.
  • Fastened points with Guidelines Editor lists being scrambled or inaccurate when deciding on weapons, devices, or ammo.
  • Fastened points with scripting capabilities and nodes, together with incorrect vector calculations, squad lookup limits, and long-running participant occasions stopping unexpectedly.
  • Fastened lacking maps, property, and set dressing within the Portal SDK, together with Season 2 content material and winter atmosphere property.
  • Fastened lacking or incorrect indicators for warmth warnings, second likelihood states, and beacon pulses.
  • Fastened a number of points within the Portal Internet Editor the place weapons, devices, automobiles, and maps had been lacking, incorrectly categorised, or displayed with placeholder names, pictures, or meshes.
  • Fastened a number of mutators that had no performance or incorrect default values, together with reinforcement, well being regeneration, zoom snap, passenger seat, and verification-related settings.
  • Fastened a number of placeholder or low-resolution automobile and object meshes showing when positioned in Portal experiences.
  • Fastened uncommon server hangs affecting Linux-based Portal servers.
  • Fastened server log spam associated to loot physics and proximity methods.
  • Up to date and changed a number of Battle Royale and Portal-related challenges that had been not functioning as supposed.

AUDIO:

  • Fastened a problem the place pinging a Car Provide Crate didn’t set off the proper provide voice-over line.
  • Fastened audio stuttering when automobiles are sabotaged utilizing the Restore Software.
  • Improved audibility of enemy ziplines and parachutes, in addition to pleasant blowtorches, when many sounds are enjoying.
  • Improved audio obstruction for automobiles, weapons, and soldier footsteps by refining sound supply positioning.
  • Improved readability of distant enemy footsteps by higher aligning layered audio content material.
  • Improved panning for shut non-player footsteps at very brief distances.
  • Improved reliability of a number of sound results underneath heavy load, together with defibrillators, blowtorches, ziplines, and parachutes.

NETWORK:

  • Fastened uncommon circumstances the place the sport might develop into unresponsive after reconnecting community cables throughout gameplay or whereas accepting invites on Xbox Sequence consoles.

REDSEC

PLAYER:

  • Fastened a problem the place dying with a Knowledge Drive might stop the Extraction mission from progressing.
  • Fastened a problem the place in uncommon circumstances troopers might take larger than supposed harm when sporting armor.
  • Fastened a problem the place mission completion rewards might fail to drop accurately if the participant initiating the mission was killed simply earlier than completion.
  • Fastened a problem the place the deploy enter throughout Battle Royale insertion was not triggering persistently.
  • Fastened a problem the place the get together chief can be returned to the Entrance Finish after deciding on Stick with Squad in Battle Royale Duos.

VEHICLES:

  • Added the Traverser Mark II to pick out Giant, Medium, and Small Gauntlet layouts.
  • Fastened a problem the place the weapon might rotate incorrectly in first-person view when utilizing the Traverser Mark II Distant Weapon Station.
  • Fastened a problem the place incorrect or lacking crosshairs might seem for aspect passengers within the Traverse Mark II.

WEAPONS:

  • Improved attachment setups for M4A1, M277, SVDM, Mini Scout, UMG-40, and 18.5KS-Ok, making certain these weapons use their supposed attachments and are higher balanced when discovered as loot.

CALL-INS:

  • Fastened a problem the place the UAV call-in sound impact might proceed enjoying if the motion was cancelled by vaulting.
  • Elevated the drop velocity of Customized Weapon Drops, Provide Drops, and Mission Rewards after being spawned within the air.
  • Introducing a brand new, restricted, tactical Strike Package deal, permitting gamers to name in a volley of gasoline discharging artillery shells on a focused location of the map. This Strike gives a novel strategy to disrupt and deny key areas to enemies.

MAP:

  • Fastened a problem the place tanker container ramps might clip by means of massive deployables; ramps now accurately harm or destroy objects and automobiles when decreasing.
  • Fastened a number of terrain and object placement points.

PROGRESSION:

  • Fastened a problem the place Battle Royale “Particular Forces Operator“ Problem rewards weren’t granted accurately.

UI & HUD:

  • Fastened a problem the place strike package deal map markers wouldn’t disappear when becoming a member of a Gauntlet session proper after enjoying a Battle Royale match.
  • Fastened a problem the place the Clear Ping motion didn’t work with default controller bindings.

Battle Royale

  • Fastened a problem the place helicopter insertion flight paths on the Huge Map might develop into misaligned when the helicopter or endpoint icons had been off-screen.
  • Fastened a problem the place the Decryption Beacon displayed an incorrect texture.
  • Fastened a problem the place the loot feed might incorrectly increment the quantity looted when selecting up the identical merchandise repeatedly.
  • Fastened a problem the place gamers might toggle flashlight and laser attachments whereas navigating the stock.
  • Fastened a problem the place the UAV icon was too small on the minimap and massive map.
  • Fastened a number of points with the Second Likelihood UI, together with incorrect timers, widgets persisting after squad wipes, and incorrect visibility when gamers left the match.
  • Eliminated outdated soldier voice-over traces referencing “supply drops” when pinging crates or provide automobiles.

Gauntlet

  • Fastened a problem the place the Beacon Pulse icon might seem too far-off when first picked up by an enemy.
  • Fastened a problem the place the countdown icon on the Cell Respawn gadget might disappear too early.
  • Fastened overlapping UI components when quickly exiting the Edit Loadout menu.
  • Fastened overlapping UI components the place “Random Deploy” might seem behind class choice buttons on the redeploy display.

AUDIO:

  • Fastened a problem the place dropped objects wouldn’t accurately play pickup sound results.
  • Fastened lacking collision sounds for dropped ammunition.
  • Improved reliability of audio suggestions for UAV call-ins and mission-related interactions.


Battlefield 6 tag page cover art


Launched

October 10, 2025

ESRB

Mature 17+ / Blood and Gore, Intense Violence, Robust Language, In-App Purchases, Customers Work together

Developer(s)

Battlefield Studios




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