Dying Mild: The Beast will incorporate greater than 170 completely different character fashions for its numerous varieties of zombies, offering loads of selection for gamers’ eyes. Maintaining a way of realism and humanity has been essential to Dying Light: The Beast‘s designers, and the staggering variety of enemy fashions ought to assist to protect these qualities.
After a delay from its authentic deliberate launch date of August 22 and a slight bump ahead from its second goal of September 19, Dying Light: The Beast is now set for release on September 18. Although it was initially envisioned as a DLC for Dying Mild 2, gamers will resume the position of Kyle Crane, the hero from the collection’ authentic 2015 sport, and never Dying Mild 2 protagonist Aiden Caldwell.
Dying Mild: The Beast Consists of 170+ Sensible Zombie Character Fashions
A brand new weblog publish hooked up to the sport’s Steam profile goes into element on the inventive path behind the zombies’ designs, explaining how character idea artist Charidimos Bitsakakis’ imaginative and prescient purposefully dives into the uncanny valley to supply “human-like realism that’s onerous to take a look at, but unattainable to disregard.” The majority of the designs will belong to 2 predominant types of zombies in Dying Light: The Beast. There will probably be greater than 110 completely different variants of Biters, the most typical enemy sort within the sport. These traditional zombies have undergone a significant redesign, now not showing dried-out and mummified, however freshly bloated and moist. Biters will are available a wide range of physique sizes and shapes, and a few particular variations will present distinctive hazards and challenges, whereas additionally displaying traces of their humanity in delicate methods, like staring in disbelief at considered one of their limbs after it has been torn off.
Along with Biters, there will probably be nearly 60 variations of Virals, victims of Dying Light: The Beast‘s villainous Baron‘s experiments. Whereas not fairly as quite a few as their standard-fare zombie counterparts, gamers ought to anticipate selection from these lab-created zombies in each look and habits, as completely different variations will embody particular skills and abilities like spewing acid or feats of immense bodily energy.
Lastly, whereas the fewest in quantity and the farthest from their pre-death types, Dying Light: The Beast’s Chimeras will present the best problem for gamers, and their twisted designs foreshadow the hazard they signify. To create these hulking beasts, the design staff carried out medical analysis on human muscle mass and tissues, leading to horrifying skinless abominations with options like bones tearing by means of their rotten flesh, jaws which can be cut up down the center, and weaponized palms which can be distorted in measurement and form.

Dying Light: The Beast
- Launched
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September 19, 2025
- ESRB
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M For Mature 17+ // Blood and Gore, Intense Violence, Language, Use of Medicine
- Multiplayer
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On-line Co-Op
- Franchise
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Dying Mild
- PC Launch Date
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September 19, 2025
- Xbox Sequence X|S Launch Date
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September 19, 2025