On the finish of every 12 months, we acknowledge the perfect video games we performed of their entirety, however we additionally wish to zoom in and have a good time the person moments we cherished most; the mechanics, scenes, and different particulars that made this 12 months’s greatest video games so unforgettable. That’s what we do with our “Best Moments” lists. These could be large story reveals, or they are often small moments that caught out in in any other case huge video games. If you happen to’re nervous about spoilers, we’ve obtained you. Listed below are the video games we’ll be speaking about and in what order, so in the event you see one thing on this listing you need to keep away from, you’ll be able to scroll previous it actual fast:
- Demise Stranding 2: On the Seashore
- Hole Knight: Silksong
- Clair Obscur: Expedition 33
- The Hundred Line: Final Protection Academy
Defeating Everdark Gaping Jaw in Nightreign
Elden Ring Nightreign is great at making you assume you’re lastly getting the dangle of issues earlier than sucker-punching the wind again out of you. Everdark Sovereign Gaping Jaw, the primary bonus boss struggle added to the sport after launch, confirmed how an encounter can stomp throughout everybody whereas additionally slowly coaching them to get higher at it till an impediment that beforehand felt insurmountable turns into trivially simple to beat.
There aren’t any tips or puzzles to unravel right here, both. You simply lock in, study the sound cues by coronary heart, and get killed again and again till all of it clicks in your head. FromSoftware has created many such moments through the years, however Nightreign took them to a different stage by letting you endure and triumph along with different individuals at your facet. It was year-one Future raid stage stuff, however with out having to waste any time sitting in entrance of a loot cave ready for a lottery. – Ethan Gach
Realizing you’ll be able to smash something in Donkey Kong Bananza

Donkey Kong Bananza’s destructible environments could be incredibly distracting, however they certain are an enchanting technical feat. Earlier than I even left the primary room, I spotted that I may punch by nearly all of the partitions, ground, and ceiling, and a bunch of little golden bits would fall out. Then I may smash these up, too. Donkey Kong Bananza‘s destructible environments are the most expensive fidget toy you’ve ever held in your palms, and there actually is nothing fairly just like the second it clicks which you can go just about anyplace you need in the event you’ve obtained the willpower to punch by the wall between you and your vacation spot. — Kenneth Shepard
The massive reveal on the finish of Demise Stranding 2
All through Demise Stranding 2, you as soon as once more take management of Sam Porter Bridges, this time touring round Australia on a ship referred to as the D.H.V. Magellan, bringing individuals at distant outposts onto the chiral community. All through all of this, Die Hardman, considered one of your most outstanding staff members within the first sport, is totally absent, and your operation is as a substitute being run by a mysterious benefactor often called Charlie, who takes the type of a principally featureless humanoid robotic. However simply when the villainous President reveals the true scope of his nefarious plan to our hero, Charlie emerges from the tar and declares, “I’m not about to let that happen.” What transpires subsequent isn’t memorable a lot for the knowledge it reveals, however for how that data is revealed. Demise Stranding 2 acquired some criticism—justifiably, in my view—for being a safer sport than its predecessor, however on this large narrative second, Kojima offers us a few of his signature storytelling audacity.
Does Charlie merely emerge and reveal himself as Die Hardman? No, in fact not. He sings a lullaby that evolves right into a poppy dance quantity, carried out with gusto by the fantastic Tommie Earl Jenkins. Again on the D.H. V. Magellan, he then proceeds to ship a prolonged rationalization for most of the story’s mysteries, however this, too, is pure Kojima. Possibly my favourite bit in your complete sport happens when Die Hardman stops speaking to Sam and begins speaking to us, the gamers. He appears to be like proper on the digital camera and says of the ship, “Now, I daresay there are some among you who already deduced the name’s double meaning,” earlier than explaining that D.H.V. doesn’t simply stand for Deep-tar Searching Vessel; it additionally stands for Die Hardman’s Vessel. Sorry dude, that’s too galaxy-brain for me, however I’m comfortable for any of my fellow gamers who might have by some means put that collectively!
Look, I performed by this whole sport and couldn’t clarify the plot of it to avoid wasting my life. However for me and for, I believe, Kojima himself, the particular particulars of what occurs aren’t as essential as the way it all occurs. Die Hardman does a giant dance quantity to display that humanity, in all of its flawed messiness, is one thing price saving, and I believe that’s as stunning as it’s true. — Carolyn Petit
Metroid Prime 4‘s Volt Forge
Metroid Prime 4: Beyond isn’t the masterpiece sequel that so many followers have been clamoring for because it was first teased again in 2017. In actual fact, a whole lot of the sport is generally…tremendous. Nonetheless, the primary large space you go to, Volt Forge, is a memorable exception, that includes a creepy ambiance, haunting music, spectacular structure, and the reveal of a badass motorbike. Sadly, this motorbike finally ends up being a key piece of Prime 4‘s worst idea, the game’s open-world desert hub, however that doesn’t change that Volt Forge is a incredible option to kick off Prime 4.
Reaching this space throughout my playthrough modified my emotions on the sport. Prime 4’s intro and opening stage felt generic and uninspired. Reaching Volt Forge, I all of a sudden felt like I used to be in a really alien and harmful world, combating for survival and making an attempt to determine a option to save the day. It’s only a disgrace the remainder of Metroid Prime 4: Beyond is all downhill from there, and by the top, Volt Forge felt so, so distant. -Zack Zwiezen
Ecuador qualifies for the World Cup in Despelote
Despelote is an autobiographical sport a couple of younger Ecuadorian boy’s experiences through the nation’s qualifying run for the 2002 World Cup. Over the course of the sport, we’re immersed within the specificity of Julian’s experiences, understanding how soccer, and the thrill round his nation’s possibilities to qualify for competitors on the worldwide stage, electrified him as a person and made him really feel extra deeply linked to his fellow Ecuadorians. Lastly, the nation’s qualifying efforts all come all the way down to a match towards Uruguay on November 7, 2001. Narrating as we play, the real-life Julian says, “We tried every single way to depict this moment, but nothing felt like it did it justice. So just watch it for yourself.”
Instantly the display screen goes black and for a second and we’re in whole silence, a far cry from the sights and sounds of the Ecuadorian park we have been in only a second earlier than. Then it begins, a grainy TV broadcast wherein advertisements for Alka-Seltzer and Chevrolet play within the decrease proper, drowning out any play-by-play commentary. We watch the Ecuadorian gamers go to one another and get into scoring place. And as an advert for an LG microwave performs, a shot is taken, a degree is earned, and historical past is made. The advert is silenced and we hear the roar of the stadium whereas the commentators shout, “GOOOOAAAAAAAAALLLL!!!”
Now, expensive reader, imagine me after I say I mainly know nothing about soccer and have definitely by no means adopted the game. And but, when that objective went in, tears streamed down my face and I pumped my fist within the air. I felt the jubilation of a whole nation. — Carolyn Petit
The bar struggle in Dispatch
Final week, I used to be gathered with mates at a neighborhood karaoke spot and anyone queued up Meredith Brooks’ “Bitch” and requested if the room had performed Dispatch, AdHoc’s superhero office comedy. I instantly knew what was about to go down and likewise plugged my interview with the team on the scene my buddy was about to reference to a room of drunk singers. The pair on stage began singing the Dispatch karaoke rewrite of the basic ‘90s rock song as everyone who had never played the game looked around confused. Sadly “Hoes Depressed,” the banging cheerleader-esque rap song that backs the subsequent bar fight, wasn’t on the listing for me to sing as properly, but it surely was good to see that this phase of the episodic sport had damaged out of the confines of online game tradition
The bar struggle in Dispatch is a rollicking, hootin’ and hollerin’ blast of over-the-top violence and completely timed comedy, all punctuated by the heartfelt camaraderie of a staff lastly viewing one another as equal members of a cohesive unit. It’s the perfect of Dispatch rolled into 5 minutes. — Kenneth Shepard
The pretend bench in Hole Knight: Silksong
With all its tough bosses and frantic platforming segments, Hollow Knight: Silksong is a sport of fixed hazard. Any time you get a second to cease and catch your breath have to be savored. Crew Cherry knew that, and created one of the diabolical fakeouts a sport put us by in 2025. Hunter’s March is likely one of the most tough sections of the sport, so if you could find a bench that allows you to save and relaxation, you’d higher sit your ass down. However Crew Cherry units up a entice on considered one of these seats, and in the event you sit down with out disarming it, you’ll get whacked by a bunch of spikes. If you happen to have been already barely hanging on, it would ship you again to your final checkpoint with out a likelihood to avoid wasting. I solely noticed this occur secondhand, which implies I used to be spared such torment. However I did love watching different gamers endure. — Kenneth Shepard
Discovering Room 46 (the primary time) in Blue Prince
All through the whole lot of Dogubomb’s puzzle sport Blue Prince, you’re on the lookout for a mysterious forty sixth room in a mansion that supposedly solely has 45. Making issues tougher, the format of the home is randomized, so when your talent and persistence lastly repay and also you do ultimately discover it, there’s a way of accomplishment. Nonetheless, the primary time you play by Blue Prince, you’ll solely be capable of look inside, not enter it your self. Followers have jokingly stated that reaching this elusive room is merely the top of the sport’s tutorial, because it unlocks new challenges and wraps up lingering threads in the event you handle to trace it down as soon as extra. That delayed gratification, after all the things you’ve performed, is the type of contemplative conclusion I really like most. Although probably the most tenacious gamers will ultimately set foot in Room 46, that first run, in which you’ll solely think about what you would possibly discover in its partitions, hits. — Kenneth Shepard
The true ending struggle of Octopath Traveler 0
Octopath Traveler 0 is a repurposed gacha sport that, at one level, allow you to unlock dozens of get together members by playing. Now that it’s structured like a extra typical RPG, all these characters can really feel a bit superfluous. How may you presumably use all of them in a single playthrough, even given Octopath Traveler 0’s prolonged runtime? Nicely, you do it by making the sport’s ultimate battle one which requires you to make use of all of them without delay. A few of these characters you might have by no means used or given a lot thought to, however you’d higher discover ways to use them fast, as a result of Everybody Is Right here. It’s an audacious swing on the eleventh hour, and it’s one solely a sport with this many characters can pull off. — Kenneth Shepard
The selection in Clair Obscur: Expedition 33
There was most likely no model of Clair Obscur: Expedition 33 that had a cheerful ending, however I don’t assume anybody anticipated with the ability to choose its finale. Once you’ve reached the top of Sandfall Interactive’s RPG, you’ve discovered a collection of truths: the world you have got been combating to avoid wasting isn’t actual, and is as a substitute the creation of Maelle’s long-lost brother, Verso. The Verso you’ve been combating alongside for a lot of the sport is a fictional recreation of him, and he desires to tear the entire thing down. Maelle, unwilling to destroy her late brother’s creation and longing to remain right here eternally, practically strikes Verso down as he makes an attempt to destroy this painted world. Then, the participant is requested to decide on who to struggle as throughout this ultimate confrontation.
From a mechanical standpoint, at the very least, the struggle itself is straightforward, however whilst the 2 argue backwards and forwards about their respective targets, it’s clear that this struggle has gone past phrases. Solely swords and spells will settle issues. Each selections finish in tragedy, and regardless of which you choose, you’re left sitting with a sense that you simply would possibly’ve made the mistaken alternative. Simply as all good online game selections ought to. — Kenneth Shepard
The ultimate stage of Cut up Fiction
Split Fiction spends all of its time equally dividing its ranges between Mio’s science fiction tales and Zoe’s fantasy worlds, so I figured its final level would most likely happen primarily in some type of impartial area. The entire thing’s a simulation, in any case. It will make sense if the ending, wherein each ladies escape again into the true world, would happen in a stark, mechanical stage that didn’t prioritize one author’s sensibilities over the opposite’s. As an alternative, Hazelight did one thing I wouldn’t have thought doable, combining each worlds concurrently for example the simulation breaking down in a wholly totally different manner.
The ultimate stage is one area shared by the sport’s two protagonists, but it surely exhibits up in a different way on either side of its break up display screen. Whoever is taking part in as Mio will see metropolis skyscrapers and big mechs, whereas the opposite will face dragons in magical forests. As gamers and foes transfer backwards and forwards between either side of the display screen, obstacles and different threats will change to match the style, with the precise divide between each screens additionally spinning and shifting in real-time. It’s such a mechanical flex that I really feel like phrases fail when I attempt to describe it. Simply watch it and see for your self. It’s unimaginable. — Kenneth Shepard
Seeing your favourite Pokémon mega evolve in Legends: Z-A for the primary time

Whether or not your favourite Pokémon has at all times had a Mega Evolution or they obtained a brand new one in Legends: Z-A, it’s fairly fucking hype once you see them bear considered one of these superpowered transformations for the primary time.
The Mega Evolution phenomenon is simply (speculated to be) doable by the connection between Pokémon and coach, so when your fave that you simply’ve been battling alongside the entire sport lastly has a Mega Stone of their very own and might face Legends: Z-A’s best challenges, it guidelines. For me, it was much more particular as a result of Raichu, my favourite Pokémon, has been denied a Mega for over a decade. Now he’s obtained two. I used to wish for occasions like this. — Kenneth Shepard
The primary ending in The Hundred Line: Final Protection Academy
You realize that feeling you get once you assume you’re about to beat an extremely tough boss struggle, just for it to enter a second section? That’s mainly what The Hundred Line: Last Defense Academy’s first ending is, however as a substitute of dealing with a boss, you’re residing out 100 days in a visible novel/technique RPG.
After I performed by the primary 100 days in Too Kyo Video games’ highschool protection simulator, I didn’t perceive how its 100 endings, which had been a serious a part of The Hundred Line’s advertising and marketing, may manifest. I hadn’t been making any narrative selections, and so far as I may inform my strategic ones hadn’t nudged the story in any significant manner. The place have been these dozens of different conclusions hiding? On day 100, I came upon.
After defending the Final Protection Academy for 3 months and alter, all the things had gone fully mistaken, and all that appeared left to do was to hop in an escape pod and go away our misplaced residence behind. However there was one different choice: utilizing protagonist Takumi’s newly unlocked rewind means to start out again firstly of these 100 days. It was right here I’d discover a malleable timeline of 99 different potentialities. If I wasn’t already overwhelmed sufficient by the considered replaying these 100 days, The Hundred Line lays it on actual thick by slapping a “2” on the title display screen. The actual sport has solely simply begun. — Kenneth Shepard


