
Being a dad is tough. It’s a must to handle your youngster. Shield it from risks. Be sure that it will get loads of meals, water, and sleep. Oh and yeah, not eat it. Sadly for juvenile Tyrannosaurs in Jurassic World Evolution 3, dad was forgetting that final rule. However that’s been mounted within the recreation’s newest replace, accessible now on all platforms.
Launched final month, Jurassic World Evolution 3 is a implausible dinosaur-park-building simulation that allows you to stay out the fantasy of opening your very personal Jurassic Park and hopefully not screwing all of it up within the course of, as seen in practically each movie. This newest entry within the collection, which can be one of the best one but, added a extremely requested fan function: juvenile dinos. However apparently, based on new patch notes from developer Frontier, male T. Rexes had been being jerks and attacking their offspring.
On November 10, in the lengthy patch notes for JWE3 update 1.1.0, there’s this odd bug repair:
– Grownup male Tyrannosaurus Rex not assault their juvenile offspring
Yeah, it appears like T. Rex was being a shitty dad earlier than the replace and had a bent to assault juvenile T-rexes. This doesn’t shock me, as in my expertise with the big carnivorous dinos, they’re fast to assault principally something that enters their enclosure. At the least now, child Rexes received’t be attacked by their very own fathers anymore.
Listed below are the complete patch notes for 1.1.0:
Updates
- Launched a brand new household unit to the sport – the Kentrosaurus
- Adjusted navigation guidelines in order that dinosaurs can journey beneath and round surroundings objects extra freely
- Added additional keyboard shortcuts to in-game management hints when putting or shifting surroundings
- Enhancements to LODs on PC:
- Added ‘Very High’ setting to Foliage element
- Up to date the ‘Very High’ high quality preset to appropriately use the ‘Very High’ settings for foliage and geo element
- Improved stage of element for feathered dinosaurs on decrease spec {hardware}
- Revised sandbox settings for stopping juveniles from being hunted in sandbox maps:
- The ‘Aggressive Animals’ setting is now modified to ‘Vulnerable Juveniles’ (this new setting will inherit the setup from the earlier ‘Aggressive Animal’ setting from present saves)
- It now disables all juvenile assaults as an alternative of simply disabling assaults in opposition to juveniles of the identical species
- Setting the struggle frequency sandbox setting to ‘None’ now prevents juveniles from being attacked
- Setting the cohabitation sandbox setting to ‘All Like’ now prevents juveniles from being attacked
- Path and Fence constructing modes now default ‘Replace Mode’ to ‘Off’ when opened
- Pylons can now be positioned between Islands on maps made with Island Generator
- Added visitor meals scattering animation for Dinosaur Encounter attraction
- Adjusted frequency of Dinosaurs current in Dinosaur Encounter attraction
- Added group edit shortcut when taking part in with mouse. Double-click a gaggle to enter group edit mode.
- Added new assist screens for Various Digicam Controls and Basis Ground Items
- Added display impact when time controls are open to make clear focus (gamepad solely)
- Created new biome filter label for foliage surroundings objects
Complexity Meter
- Reminiscence optimisation to enhance complexity meter limits on Sandbox and Problem parks
- Save recreation optimisations to extend complexity meter limits on Marketing campaign ranges
- Efficiency optimisations to enhance complexity meter limits on dinosaur intensive parks
Console Solely
- Added an Override Efficiency Limits choice to the Gameplay Settings menu
- This opt-in setting frees up area within the Complexity Meter, the place efficiency limits might be overridden by permitting body charges to drop. The influence of this override will range from park to park
- If constructing continues with the Override turned ‘On’, the setting might change into inactive till the park’s general complexity is decreased once more
Bug Fixes
Marketing campaign
- Resolved problem inflicting the Maiasaura to be routinely chosen within the hatchery UI throughout Badlands marketing campaign stage
- Resolved Lokiceratops consolation goal finishing routinely in Badlands marketing campaign stage
- Resolved a number of points across the restricted UI throughout tutorial sections of the Badlands marketing campaign stage
- Adjusted Diplodocus conduct within the Badlands marketing campaign stage to make sure they constantly escape in the course of the related story occasion
- Improved territory era for Psittacosaurus in Hawaii marketing campaign stage
- Mounted problem stopping the participant from choosing Brachiosaurus’ in Biosyn Sanctuary marketing campaign stage
- Mounted problem the place juvenile Parasaurolophus don’t observe their mother and father within the ultimate marketing campaign mission
- Resolved uncommon problem in Japan Marketing campaign stage inflicting park part to not unlock when situations fulfilled
Sandbox
- Added ‘Operations Building Limits’ Sandbox setting to permit gamers to have a number of of the identical operation buildings which might be normally restricted
Dinosaurs
- Improved Iguanodon’s default beauty set
- Adjusted alignment of Styracosaurus throughout its assault fence animation
- Grownup male Tyrannosaurus Rex not assault their juvenile offspring
- Resolved problem the place Tyrannosaurus Rex weren’t searching goats
- Deinonychus, Metriacanthosaurus and Suchomimus will now assault friends
- Mounted a number of points inflicting some dinosaurs to continually activate a mud particle impact
- Resolved juvenile Triceratops shedding their territory when getting into a Dinosaur Encounter attraction
- Enhancements to Deinonychus’ animations to resolve neck and arm distortion
- Resolved problem the place grownup Spinosaurus teleport a brief distance after being transported
- Resolved problem the place tails of Dimetrodon would shake unnaturally throughout ingesting animation
- Improved alignment throughout fights, social interactions and different behaviors for a number of dinosaurs
- Mounted problem with enamel placement for juvenile Mamenchisaurus
- Up to date Allosaurus JWE skins
- Suchomimus and Baryonyx can now cohabitate
- Lystrosaurus and Therizinosaurus can now cohabitate
- Resolved problem the place Pachycephalosaurus juveniles haven’t any eyes
- Adjusted variety of Dreadnoughtus that may hatch at one time
- Up to date Psittacosaurus household class to Ceratopsid
Localisation
- Numerous localisation fixes, together with subtitle edits and translation of newly added strains
Administration
- Mounted crash when making an attempt to pilot an Aviary or Lagoon drone
- Resolved problem the place reloading a save that has a helicopter delivering a dinosaur would trigger the helicopter to fall
- Resolved problem inflicting Additional Scientist Hatchery improve to not work
Park Building
- Adjusted depth of rocks being generated in deep water to keep away from dinosaurs and Cretaceous Cruises being blocked
- Resolved UI points when making a constructing blueprint with out vital modules
- Improved how surroundings impacts dinosaur territory and navigation
- Improved collision on foliage spawned by Conifer Woodland surroundings brush
- Additional enhancements to collision on massive surroundings rocks and auto-generated rocks inside surroundings brushes
- Resolved problem the place constructing blueprints may very well be positioned underground in Biosyn Sanctuary map if positioned shortly after choosing it
- Resolved problem the place path curb color would change at random
- Messaging now exhibits why a broken constructing can’t be deleted
- Now doable to duplicate one surroundings piece when chosen with the multi choose software
- Adjusted refund value of Energy Stations
- Resolved problem stopping deletion of particular person surroundings merchandise timber
- Resolved lack of sound impact for feeders opening and shutting
Stability
- Normal efficiency and stability enhancements
- Improved efficiency when opening and shutting the surroundings panel
- Mounted crash brought on by shifting a number of bench surroundings items collectively
- Improved efficiency when utilizing demolish brush to demolish an aviary with a tour route operating by means of it
- Mounted crash brought on by undoing and redoing constructing modules
- Resolved crash in sandbox when choosing unresearched pylons throughout the construct menu
- Mounted uncommon crash when choosing to launch through airlift from a hatchery
- Resolved occasional crash when a juvenile begins a chase
- Mounted a crash brought on by deleting a lagoon or aviary hatchery whereas a transport request was in operation
- Resolved shadow high quality setting reverting to medium when set to low
- Resolved terrain textures disappearing at sure side ratios
UI
- Adjusted cursor alignment in expedition map
- Adjusted surroundings UI scaling to make sure Lagoon Decorations class is accessible on all platforms
- Resolved problem inflicting filter button to not seem in Surroundings menu
- Improved responsiveness of Management Room UI
- Adjusted textual content for Spinoceratops analysis node
- Adjusted textual content for Dinosaur Encounter attraction’s assist display
- Cleaned up thumbnails for Neighborhood Creations when exiting the construct menu
- Extra carefully aligned quite a few sample and shade swatches to a dinosaurs hatchery 3D preview
- Adjusted controller immediate textual content for accuracy
- Up to date frontier assist web site hyperlink proven on Save/Load error
- Resolved incapacity to again out of EULA and Licenses web page with the ESC key
Workshop
- Mounted crash when uninstalling a lot of neighborhood creations from ‘Installs’ after which altering web page
- Resolved UI overlapping when opening a creator profile and a participant report on the similar time
- Resolved thumbnails not loading in workshop
- Added Neighborhood Creations panel for Park Tour menus
Digicam Modes
- Resolved audio problem when utilizing digicam zoom in Seize Mode
- Added capability to zoom digicam whereas using the Balloon Tour
- Resolved time of day altering unexpectedly when getting into Seize Mode


