Oblivion Remastered Drops To Combined Assessment Standing On Steam


When The Elder Scrolls IV: Oblivion obtained its fancy new remaster earlier this 12 months, followers of Bethesda’s open-world RPGs, myself included, have been elated at the return of this vintage classic.

Sadly, the passion wasn’t made to final. As appears befitting of its origins as a Bethesda-developed recreation, Oblivion Remastered is tormented by bugs and crashes on PC, particularly following its 1.2 replace which has ticked off sufficient gamers to see its Latest Critiques standing on Steam sink to the dreaded pale orange “Mixed” designation. Latest opinions cite quizzical points with efficiency throughout the board, crashes, unfair problem scaling, and frustration with Unreal Engine 5, a sentiment solely changing into increasingly frequent.

“I stopped counting the crashes,” reads one review taking intention at crashes encountered at any time when making an attempt to sleep or skip time within the recreation. “I really want to recommend this game,” starts another, “but I can’t due to technical issues and performance.” The identical evaluation cites the “few and far in between” patches the sport has acquired, and the latest 1.2 replace actually hasn’t helped. “Started playing at launch with mods,” writes another reviewer, “and the game was perfectly fine to me. Came back this week and can’t for the life of me find out how to fix the “gpu crash dump triggered” crash.”

Frustration over performance is actually one of many louder sentiments amongst Steam reviewers, particularly with the remaster exhibiting the well-known stuttering points seen in different Unreal Engine 5 video games. However as another reviewer points out, not all the problems are distinctive to the brand new model. “Old 2006 Oblivion bugs have been faithfully ported over to the 2025 remaster,” they write. “I was shocked to find issues, look them up online for [a] workaround, and [saw] these were the exact same bugs from the 2006 game.”

Talking for myself, the wildly inconsistent framerate and stuttering have undoubtedly meant that I’ve spent significantly much less time with the attractive remake of Bethesda’s 2006 open-world RPG than I hoped to. Bummer!



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