Sq. Enix arguably broke the web about 10 years in the past when it lastly revealed it was engaged on a long-anticipated remake of Last Fantasy 7. Now, in 2025, two components of this trilogy mission have arrived on PlayStation and PC, with ports anticipated on Change 2 and Xbox within the close to future.
Talking with a variety of retailers, Last Fantasy 7 Rebirth’s director Naoki Hamaguchi shed some mild on FF7 Remake’s upcoming arrival on Change 2 and Xbox, what it took to get the sport working on much less highly effective {hardware}, how Rebirth is shaping up on Change 2, and which Last Fantasy he’d be desirous to see remade subsequent.
The important thing to the Change 2’s FF7R port was nailing the lighting
Speaking to ScreenRant, Hamaguchi zeroed in on “character expressions” and “lighting” as being important to delivering a top quality expertise on Nintendo’s hybrid console:
Our purpose was to align extra in direction of the lightning we see within the PS5 model, after which we additionally type of stability this by aligning extra in direction of the kind of change to post-effect and fog. And on this means the person isn’t actually capable of make out an enormous distinction
In an interview with Inverse, Hamaguchi stated {that a} Change 2 port appeared probably early on as soon as “Nintendo first shared with [Square Enix] the new hardware […] the thought came to me that Final Fantasy 7 can likely run on these specs.”
In response to Hamaguchi, the Xbox model was already within the works earlier than the workforce acquired their first take a look at the Change 2 {hardware}. And, opposite to what chances are you’ll suppose, the underpowered Collection S wasn’t a lot of a problem. Although the workforce has run into some reminiscence issues on Collection S, Hamaguchi nonetheless describes Microsoft’s finances console as “quite high in terms of specs.”
FF7 Remake isn’t the one a part of the remake mission headed to Change 2. The extra graphically bold Rebirth can also be anticipated to reach sooner or later sooner or later. Hamaguchi described Rebirth as being in a “working state” on Change 2. “Our desire was to be able to ultimately offer and serve all of the platforms available,” Hamaguchi advised ScreenRant. He declined to say, nevertheless, whether or not or not the third installment will arrive as a multiplatform title on day one.
Improvement on half three of FF7 remake’s trilogy is ‘going extremely well’
The FF7 remake mission continues to be ongoing, with a yet-unnamed third entry on the horizon. Hamaguchi describes improvement as “going extremely well.” “A lot of the content is already playable,” he told Automaton, “and the game’s direction and form are firmly set in place. Right now the team is united around refining everything.”
FF7’s remakes have actually impressed a variety of followers, however considerations over the gross sales of the final entry and the overall route of the assorted plot modifications do stay. For his half, Hamaguchi has described Rebirth as “doing very well on both PS5 and PC” when it comes to gross sales. He additionally shared with ScreenRant how the latest live-action Magnificence and the Beast remake impressed his choices in reinterpreting FF7 for the remake trilogy:
When improvement [on FF7 Remake] was occurring, the Magnificence and the Beast film remake was launched. That film, the unique, was one I watched as a toddler. After which they now had the live-action that’s a remake…I noticed the general story and the world itself was not altered, but it surely was utterly deconstructed in a technique to actually entertain right now’s viewers, which was deeply satisfying.
Though FF7’s remake chapters have occupied his time, Hamaguchi has spent a while daydreaming about different potential remakes within the traditional JRPG sequence. Speaking to Windows Central, the director described FF6 as his favourite, saying “That would be very cool to take on as a remake. I’ve put my heart and soul into the Final Fantasy 7 Remake series for over a decade now. Working on something completely new would be quite fun as well.”