Bungie Explains Why Future 2’s Massive Roadmap Is Nonetheless Lacking



The Fringe of Destiny was presupposed to be a daring new basis for Destiny 2‘s future. As an alternative, it was the start of the decade-old sci-fi shooter’s most disappointing stretch but. Again in September, Bungie promised a roadmap laying out the imaginative and prescient for the live-service MMO within the 12 months forward. Two months later, the plans are nonetheless in flux. Bungie now says it received’t be able to reveal what Future 2 seems to be like transferring ahead till early 2026. Within the meantime, it’s scrambling to engineer a 180 with its upcoming Star Wars growth.

“As we continue to act on your feedback, we’re taking additional time to craft our long-term strategy for the future of Destiny before we share a full State of the Game and multi-year roadmap next year,” the studio revealed this week. It handled followers to what it’s known as a brand new “Content Calendar” as an alternative. No large concepts. No main overhauls. But it surely did preview every thing followers can count on from the December 2 Renegades expansion and its first important replace.

The large takeaways? All gamers will be capable of hit the brand new Energy cap simply by enjoying Renegades actions, vault capability will go as much as 1,000 slots to accommodate all the brand new loot, and all Unique Armor ornaments can now be swapped between gear of the identical class and slot, giving an enormous increase to Future 2‘s style meta. The seasonal Dawning, Iron Banner, and Name to Arms occasions can even be returning. Any lapsed gamers most likely do not know what to make of Bungie saying stuff like “Vanguard Alerts will bring back some Nightfall vibes,” however lengthy story brief: Renegades ought to hopefully lower a variety of the grindy bullshit fans faced in Edge of Fate back in July.

Right here’s Bungie’s temporary postmortem on what seems like Future 2‘s least played, most panned expansion since launch:

With Edge of Fate, we presented a different vision for the future of Destiny 2’s core recreation. One meant to refocus our releases and participant call-to-action on a well-recognized however deeper pursuit of Energy and ascending to greater Tiers of substances throughout a wider vary of actions supporting customizable problem and commensurate rewards.

In a short time, the suggestions made it clear that this was the unsuitable path for Future.

Even when our execution had been excellent, and we see plainly that it was not, it’s clear that grinding Energy won’t ever be an alternative choice to incomes a trophy. Climbing although throwaway tiers en-route to the gear you need to construct round isn’t aspirational. And the Portal itself surrenders an excessive amount of of Future’s feeling of place and exploration. These classes, and lots of others in addition to them, have been taken to coronary heart by our crew during the last three months.

I’ve little doubt that Bungie has taken all the unfavorable suggestions to coronary heart. I think about this has most likely been one of many hardest stretches, purely when it comes to morale, within the recreation’s post-launch life. But it surely stays to be seen if the studio can nonetheless engineer a manner out of Future 2‘s 2025 nosedive. The challenge, as ever, is in how you make doing the same stuff over and over again still feel fresh more than a decade later. Maybe you can’t. Or perhaps Future 2 simply wants a humble back-to-basics reboot, no less than for its development and weekly grind. I’m nonetheless rooting for it.





Source link

Leave a Reply

Your email address will not be published. Required fields are marked *

Back To Top