Unused Concepts For Steel Gear Video games That Hideo Kojima Has Talked About



Abstract

  • The Snake Eater remake has reignited franchise curiosity, however Kojima’s absence and uncertainty about future MG video games linger.
  • Kojima pitched many canceled ideas: Boss at Normandy, an open-world Rising, and a social PSP Steel Gear.
  • He additionally eyed remakes, corresponding to MSX originals and an open-world Shadow Moses utilizing Fox Engine concepts.

Steel Gear Stable Delta: Snake Eater’s launch is prompting numerous followers to dive deeper into the historical past of the Steel Gear franchise and Hideo Kojima’s historical past as a developer. The truth that he wasn’t concerned with the remake is unhappy for some, together with the concept there can by no means be a brand new Steel Gear sport once more, or at the least not a brand new one in the way in which that Kojima would handle it.

Konami may shock followers if Steel Gear Stable Delta: Snake Eater sells properly. For now, it’s at the least reviewing properly, which is a optimistic. So as we speak, let’s dive into the video games that would have been. Kojima has dropped hints at the place he needed the collection to go, with obscure particulars, tweets, and generally even sketches.

The Boss Goes To Normandy

A Sorrowful Pitch Gone Awry

One of many coolest concepts for a Steel Gear sport was mentioned in a behind-the-scenes video relating to what went mistaken with Steel Gear Stable: Rising. Following MGS4: Weapons of the Patriots, Kojima labored on a proposal for what can be MGS5. It was one other prequel, this time about The Boss main her Cobra Unit into battle at Normandy throughout World Battle 2.

As a refresher, the Cobra Unit was comprised of The Boss main The Ache, The Worry, The Finish, The Fury, and The Sorrow. This historical past was mentioned in MGS3: Snake Eater, so it made sense to make a sport set in WW2. It will have been the primary Steel Gear sport to function a lead feminine protagonist, and because it was by no means made, the collection continues to be missing a female-led sport.

Whereas this proposal was rejected in favor of shifting ahead with Steel Gear Stable: Rising, there was one other proposal for a prequel as properly. Takahiro Omori, an artist within the Steel Gear franchise, tweeted about his concept to make a sandbox sport starring The Sorrow in his youthful years. The tweet was deleted, however not earlier than the Did You Know Gaming YouTube channel took a screenshot and archived it. Years later, it appeared as if Kojima was nonetheless not performed dreaming a few sport starring The Boss, as he was seen location scouting in Normandy throughout a promo tour for MGS5: Floor Zeroes. Many hoped this proved Kojima was trying round Normandy to resurface the lost WW2 game.

And Kojima’s Sequel Thought

In the identical Did You Know Gaming video talked about above, they talked to some builders in regards to the authentic concept for MGS: Rising. The sport was to happen in-between MGS2: Sons of Liberty and MGS4: Weapons of the Patriots, whereby Raiden would go into Space 51 on a rescue mission. He can be stopped by a person named Wexler, who would destroy Raiden’s physique and rebuild him to make him a cybernetic slave often called Black Raiden.

He would ultimately shake off the brainwashing and escape to Dr. Madnar, the scientist from Steel Gear and Steel Gear 2: Stable Snake, who made the Steel Gear mechs, who would rebuild him as White Raiden. Additionally, the sport was going to be open-world. The crew couldn’t hack it although, so the venture was fully rebooted by PlatinumGames, which became Steel Gear Rising: Revengeance.

Kojima told VideoGamer that he pitched his crew the concept to make Steel Gear Stable: Rising as a Frank Jaeger, aka Grey Fox, sport, and in the event that they agreed, he would have directed it. As a refresher, Grey Fox was Stable Snake’s ally he needed to rescue in Steel Gear earlier than changing into an enemy in Steel Gear 2: Stable Snake. He then returned as a cybernetic ninja in Steel Gear Stable. When his crew mentioned no, Kojima didn’t quit and as an alternative pitched PlatinumGames on the concept of Fox combating nanomachine-infused zombies, which additionally they handed on.

A Social-Based mostly Motion PSP Sport

In a now-lost weblog written by Kojima, he detailed his proposal for a PSP game that will later morph into Steel Gear Stable: Moveable Ops. He known as it Minna no Steel Gear, or All people’s Steel Gear. Followers of that title can also take into consideration Sizzling Photographs Golf, which was known as Minna no Golf, or All people’s Golf, in Japan for a very long time.

Golf video games apart, in that very same Did You Know Gaming video, they translated and summarized Kojima’s concept behind the sport. Gamers would activate the PSP sport and be left alone on the planet. By assembly folks in the actual world, they may populate their sport and assume their roles. In the event that they died, they have been gone for good, which was just like an concept Kojima had for many years a few sport that not labored as soon as gamers died.

Everybody’s Steel Gear was nonetheless action-based, however he didn’t go into a lot element about mentioned motion, because the social parts have been the main focus of the weblog. MGS: Moveable Ops followers will know that though Kojima didn’t work heavily on the rebooted project, a few of his concepts made it in, like recruiting different gamers to populate their sport through the PSP’s Advert Hoc and WiFi features.

Kojima’s Needed Remakes

Three Video games Ready In The Wings

Kojima has mentioned he’s not a fan of game remakes, and but for 3 years, he introduced up concepts he had about them. Round E3 2013, Kojima expressed curiosity in Steel Gear Stable getting remade with the Fox Engine, the identical engine used for MGS5: The Phantom Ache. This tweet was archived in that Did You Know Gaming video.

At Gamescom 2014, he did an interview with Geoff Keighley and touched on Steel Gear Stable being a superb remake candidate once more. Lastly, on the 2015 Taipei Sport Present, Kojima elaborated additional on how he would need the sport to function an open-world model of Shadow Moses, the situation of Steel Gear Stable.

Funnily sufficient, earlier than that 2014 Gamescom interview, Geoff Keighley interviewed Kojima in London, and it was right here that he mentioned the need to remake the MSX video games, Steel Gear and Steel Gear 2: Stable Snake, to do away with inconsistencies with how MGS5: The Phantom Ache ended. With out spoilers, followers know precisely how properly MGS5: The Phantom Ache would lead into Steel Gear completely as a remake. It will have additionally, maybe, answered why David Hayter did not voice Venom Snake.



Source link

Leave a Reply

Your email address will not be published. Required fields are marked *

Back To Top