Silent Hill f: Corridors Chapter Walkthrough


After escaping the fields, Hinako is pulled again into the Darkish Shrine Corridors in Chapter 4 of Silent Hill f. Within the Corridors, the environment feels heavier, and the challenges are way more threatening. Whereas this chapter doesn’t revolve round a significant puzzle, the maze-like design calls for cautious exploration. The Corridors Chapter can be the place you’ll face your first foremost boss in Silent Hill f. This walkthrough will information you thru every part of the Corridors chapter that will help you discover all of the hidden gadgets and collectibles.

Wake Up And Examine the Map

When Hinako wakes up, she’ll already be contained in the otherworldly Darkish Shrine, holding a Lantern. The shrine’s structure has shifted since her final go to, so convey up your map to check the brand new pathways. As soon as prepared, proceed shifting north till you see the faint blue glow of the Fox Masks within the distance. It’ll disappear immediately, and your targets will replace accordingly.

Discover a Solution to the Sacred Door

Your first goal is to seek out the Sacred Door. Begin strolling north till you method a constructing and are startled by a loud crashing sound. Circle round to the constructing’s east aspect, the place you’ll discover a door left open. Step inside, and also you’ll discover the room in a multitude. Examine the left wall to look at some Messy Scrawls, and look straight forward to identify a slim opening you possibly can squeeze by.

Crawl by the hole, and in your proper, you’ll discover a drawer containing Divine Water. As soon as collected, exit the room and hold strolling west. Take a proper flip, proceed ahead till you hit a useless finish, after which flip proper once more.

Observe the left-hand path right into a western room. Crawl by one other tight passage right here, and also you’ll discover the Storage Key sitting beside a set of drawers. From there, proceed straight till you attain your first save level. Work together with the shrine to hope and document your progress.

With the Storage Room Key in hand, crawl again by the passage you got here from. This time, take a left and enter the room straight forward. Open the drawer to gather a Yokan, and look at the world in entrance of you to select up an Historic Be aware.

Examine the Unusual Object

After selecting up the traditional be aware, transfer round to the other aspect of the room. Work together with the altar to examine it intently. Your subsequent goal is to find the missing piece. To take action, exit the room and take a proper, following the pathway straight forward. On the finish, you’ll discover a door in your left. Use the Storage Key to unlock it, then crawl by to the opposite aspect of the room.

On the left, you’ll discover a letter titled “A Warning”, and close to it, Hinako’s Doll holds an necessary message. After studying each, backtrack barely till you discover an open door straight forward.

Within the newly unlocked room, you’ll be greeted by partitions lined in quite a few work. Transfer to the bottom-left nook of the room to gather the Inari Sculpture.

Now, return to the altar and place the Inari Sculpture in its middle. Doing so triggers a hidden passage to open. Enter the passage, and a quick cutscene will start. You’ll face the Blade Leg Monster right here. As an alternative of participating in fight, dash ahead and grab the Naginata weapon.

Escape and Head to the Sacred Door

Sacred Door Silent Hill f

When you choose up the Naginata, you’ll discover that your Lantern has been destroyed. The doorways will mechanically open, and you may proceed shifting towards the Sacred Door. As you exit, you’ll see a room illuminated by lanterns and a pink mist hanging over. In your left, you’ll spot a Hokora Shrine.

Earlier than approaching the Sacred Door, make your solution to the southwest nook of this space to gather the Crimson Capsules.

Examine the Sacred Door

Work together with the door and the Inari Statue. Whereas the door received’t open, doing so triggers a mysterious voice calling out to you. Proceed strolling heading west, and the map will progressively reveal the encompassing space. Watch out as you stroll by this zone, as monsters can ambush you.

Up north, you’ll discover a small room value exploring. Upon getting into, verify the drawer instantly in your left to gather a Bandage, then look at the correct aspect of the room to pick up an Omamori [Hawk].

Subsequent, depart the room and proceed west. Take down the monsters and undergo the open door on the correct. Inside, you’ll end up in a Library.

Discover the Library and Close by Rooms

When you enter the library, take your time to discover it. Observe these steps to discover and gather all gadgets:

  • Flip proper from the doorway, then take the primary proper to discover a Housemaid’s Be aware by a candle.
  • Throughout from it, work together with a guide on the shelf. Proceed down the middle; in your left, close to a cushion, choose up a doc. On the correct, first go left to gather the Household Doctor’s Log, then verify the guide on the shelf.
  • On the finish of the library, squeeze by a spot on the left to listen to a voice.
  • Then, stroll east to a pile of books to seize the Analysis Notes on “Enmi-jugonroku”.
  • Examine the bench with a cushion and candles to select up a Dried Carcass, and the following left to gather Crimson Capsules.
  • Exit the library heading south, look ahead to a monster, then go down a small blocked hall to gather Arare.
  • Proceed west by extra blocked paths; on the southern edge, seize Kudzu Tea.
  • Cross the bridge (watch out for a monster) and enter a room with a Hokora.
  • Within the southeast nook, gather Divine Water, and close to the Hokora on the west aspect, choose up a Yokan.
  • Exit south, enter the following room, head to the altar, and choose up the Stone Orb.

Observe the Voice

As you make your method again, a brand new monstrosity will seem, however there’s no want to have interaction it. Merely run previous the enemies, dodging the waves of attackers that spawn alongside the way in which. While you attain the Sacred Door, Hinako mechanically locations the Stone Orb into the Inari’s mouth. This triggers one other cutscene and unlocks the following space.

Inside the brand new room, discover rigorously. On the west aspect, you’ll discover a Hokora, together with a Bandage, First Help Package, and Divine Water. On the east aspect, there’s one other Bandage, First Help Package, and a Blessed Hand Mirror, which is an Omamori you possibly can equip for added advantages.

Stroll by the following door, and also you’ll ultimately see a determine crying on the ground. That is Sakuko, the primary main boss of the sport.

Defeat Sakuko

This struggle is in contrast to something you’ve confronted thus far. Each hit from Sakuko takes a piece of your health in Silent Hill f, so it’s essential struggle with the correct technique. She makes use of each melee and ranged assaults, making her unpredictable and harmful.

Sakuko makes use of a mix of string assaults, single strikes, and a seize transfer. Every time she makes an attempt a seize, she shouts “Dodge This!” That is your cue to maneuver. Dodge towards her to create a gap, as she is weak instantly after a seize (give that you just keep away from being caught). Throughout this transient restoration, she is open to assaults, so strike rapidly earlier than she resumes her assault.

As soon as she takes sufficient injury, Sakuko enters her second part. She begins teleporting across the enviornment and getting ready charged assaults. Take note of audio cues and her glowing results. When she raises the mace above her head, a light-weight will emit and progressively brighten. The brighter it turns into, the nearer she is to unleashing a shockwave. Interrupt her charged assault earlier than it completes.

As soon as Sakuko is defeated, a cutscene performs, marking the tip of Chapter Four: Dark Shrine Corridors.


Silent Hill f Tag Page Cover Art


Launched

September 25, 2025

ESRB

Mature 17+ / Blood and Gore, Intense Violence, Partial Nudity

Developer(s)

Neobards Leisure




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