Rematch developer Sloclap has launched Patch 1.200.200 on Steam Beta, a significant replace centered on implementing much-needed bug fixes, gameplay enhancements, and high quality of life options. The multiplayer soccer motion sport made an enormous splash on launch, amassing over one million gamers in lower than 24 hours. Since then, nevertheless, the participant depend for Rematch has steadily been dropping, with the sport shedding roughly 85% of its participant base in a little bit over two months.
Since its launch on June 19, Rematch has only received one major patch, which largely concerned introducing bug fixes and minor changes to the already current gameplay loop with out including any new options. Whereas many have been hoping for options like matchmaking enhancements and crossplay to be launched to the sport, Sloclap’s efforts have been centered on perfecting Rematch’s current gameplay loop as a substitute. Contemplating the shaky technical state of the sport, nevertheless, aiming to repair core points earlier than including new options was comprehensible. With Patch 2, it appears like that pattern is continuous.
On August 14, Sloclap revealed the patch notes for version 1.200.200, Rematch’s second main patch that’s at present dwell on Steam Beta, with a full launch on PS5, Xbox Sequence X/S, and PC scheduled for August 18. Gamers who personal a replica of Rematch on Steam can entry the brand new model through the Beta App, which is mechanically added to the sport library upon buying the title. Within the announcement, Sloclap has additionally acknowledged that, barring any unexpected circumstances, the subsequent main replace will lastly bring crossplay to Rematch and is slated to reach someday in late August.
Just like the earlier replace, Patch 1.200.200 is especially centered on bettering netcode and addressing bugs that prevented a few of Rematch’s mechanics from functioning appropriately. Notable fastened points embrace tackles not registering appropriately, goalkeeper saves being mistakenly thought-about objectives, and the ball teleporting because of sure participant actions. Moreover, achievements that have been bugged beforehand have now been fastened. Patch 2 additionally reworks Rematch’s ball contact system, guaranteeing the ball seems proper subsequent to a participant’s toes throughout possession, as a substitute of a small distance away.
Sloclap laid out an in depth future roadmap for Rematch in a current dev replace, promising new options and mechanics. It seems, nevertheless, that gamers anticipating these enhancements must wait a little bit longer, as Patch 1.200.200 doesn’t introduce something basically new to the sport. Fortuitously, it appears like that can change very quickly, as Patch 3 is simply across the nook, bringing crossplay and a few actual gameplay modifications together with it.
Rematch Replace 1.200.200 Patch Notes (August 14, 2025)
Matches / Core Gameplay Enhancements
Main Adjustments / Updates
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Deal with enhancements
- Improved community decision and rollback on tackles
- Mounted a problem the place typically a participant getting ready a shot can’t be tackled
- Mounted achievements unlocking (ought to have an effect on Submit to Submit, Professional, Knowledgeable): when you already meet the necessities for one in every of these achievements, you will have to carry out yet another associated motion to unlock the achievement.
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Goalkeeper enhancements
- Mounted a problem the place the GK catch/deflect appeared to play appropriately, however was topic to rollback instantly after
- Mounted an identical however totally different concern the place a objective might be validated and scored even when the goalkeeper had caught or deflected the ball, inflicting a rollback
- Mounted a problem the place the goalkeeper would typically play the catch animation when diving shut to a different participant
- Invulnerable goalkeepers can now not be tackled when doing an motion transferring them exterior of the keeper space
- Added procedural animations in order that GKs will now visibly transfer their arms to catch balls
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Reworked Ball Contact, to forestall the ball from showing too far-off from the participant in possession.
- Ball Contact is the visible system that animates the ball when in possession. This enables ball possession to be extra clear however doesn’t influence gameplay, since in possession, the ball doesn’t have a hurtbox.
- Mounted incorrect ball place throughout Ball management, the place the ball warped backwards and forwards in a bizarre approach throughout sure Ball Controls.
- Lowered Shake cam depth on ball steal success
- Mounted a problem the place Protection Mode deflects might be denied/ignored by the server
- Mounted a problem the place the Protection Mode deflect animation would cancel itself prematurely when transferring
- Mounted static ball not being controllable
- A number of animation enhancements and fixes.
- Lowered velocity of strolling animation
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New choices have been added
- Choices can now be reset per tab
- Added magnus sensitivity setting
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Mounted a number of crashes
- Mounted a crash that might happen after a replay
- Mounted a crash that might happen if the participant performs a ball motion in Freeplay as they be part of an On-line Match
- Mounted the lag on the finish of a match
- Mounted a problem the place the customized match server area was totally different from the one chosen within the choices
- Mounted a problem the place the ball would turn into unattainable to work together with after somebody in its possession disconnects
Minor / Misc. Fixes
- Mounted a number of points in tutorials and workshops
- Mounted AI not being goalkeeper in Rating tutorial
- Mounted the objective collision quantity not taking ball radius under consideration appropriately
- Mounted ball attaching itself to shoot on kickoff
- Mounted the Pictures on Goal stat within the Participant Profile
- Mounted the ball’s behaviour within the Most important Menu and in Freeplay
- Optimized pause menu loading time
- Mounted some store objects being proven within the customization menu after they should not
- Mounted some circumstances the place gamers might clip via the pitch’s partitions throughout celebrations
- Mounted the Cart Wheel celebration in 3v3
- Gamers now not teleport after the stadium entrance cutscene
- Mounted a problem the place altering the audio language choices would create undesirable button within the person interface
- Mounted a problem the place, when launching the sport for the primary time, the default audio language could be set to a language apart from English.
- Mounted an unusual concern the place gamers might stroll within the air
- The Customization menu now works appropriately when the Store is in upkeep
- Participant customization will now be saved correctly when becoming a member of a match whereas making modifications to it
Additions and updates
- Customization – Added editable shade suggestions on the physique half thumbnails
- Customization – Now solely shows owned objects
- Workshop – Added rating aims reminder within the HUD
- UI – Added lacking mipmaps on numerous UI textures
- Retailer – Up to date the worth part design
Main Fixes
- Finish of match – Mounted the Skip function
- Retailer – Mounted the merchandise tiers backgrounds
- Retailer – Mounted the bundles thumbnails show
- Participant Profile – Mounted the Exp Gauge show
Misc. Fixes
- Mounted the Button Remapping show
- Mounted the button immediate show in notification pop-ups
- Added visible suggestions to determine owned Bundles within the Retailer
- Mounted the Social Panel typically getting caught in the course of the credit
- Mounted Wealthy Presence typically not updating correctly when a pal is alone in a customized match foyer
- Mounted the video preview to have it loop from the beginning when arriving within the Retailer Function tab, Bundles tab and within the Battle Go
- Mounted a problem the place the sport would lose focus loss within the Associates Listing panel
- Mounted the descriptions of collaboration objects
- Numerous UI rendering high quality enhancements
Artwork / Rendering
Additions and updates
- Improved the Participant Card lighting within the Customization menu
- Improved the Aim Celebration cutscene lighting in the course of the match
- Numerous Stadium & VR optimizations
- Added a color management setting for eyelashes
- Improved International GPU/Rendering performances
- Improved GPU/Rendering performances for Low/Medium settings in the course of the Prologue
Minor / Misc. Fixes
- Mounted AR Reactions not enjoying correctly from the Celebration to Replay transition, and from the Replay to the kickoff Countdown transition
- Mounted the wind animation for foliage throughout objective bursts
- Mounted displaced meshes on the primary character’s coiffure within the Prologue
- Mounted Radar Bounces clearing too early when the earlier ball’s proprietor shoots
- Added lacking thumbnails for some tattoos
- Mounted lacking animations for low decision crowd
- Mounted visible artefact the place character outlines could be seen via the character’s hair
Audio
Main Adjustments / Updates
- Numerous person interface sound-related points have been fastened
Minor / Misc. Fixes
- Mounted the gameflow transition sequence when going again to the Most important Menu
- Added the BGM title within the PS5 Menu
- Mounted a bug the place the sound of the ball path was enjoying loudly in the course of the kickoff animation
- Mounted a problem stopping the countdown sound impact to start out whereas enjoying within the Water Stadiums, Wind Stadiums and Mountains VR
Identified Points
Matches / Core Gameplay
- Typically, aerial volley animations are cancelled mid air however the actions are appropriately triggered
- The invulnerability visible suggestions for the goalkeeper can typically be lacking
- Ball steal precedence current for standing deal with over sliding deal with
- Desync could be triggered upon repeatedly switching between Windowed and Fullscreen mode whereas capturing
- Video games finish abruptly after 60mn with no indications for gamers
- Typically, the pre-catch animation as Goalkeeper is triggered however doesn’t join with the ball
- The ball can typically seem to instantly warp/snap to a different place after deal with interactions
- Ball desync current upon reconnecting to a session following a deflect
- Misplaced AI pathing in the course of the “Deal with” portion of the prologue
- Catching the ball throughout an Additional Effort transition could make the ball seem to warp/snap to a different place
- Participant ball catch/ball management is triggered even when the ball is moved out of the management vary immediately
- Lacking ball management performance after recovering from a deal with with out transferring.
- Title crashes in the course of the Motion Tutorial if the Participant waits too lengthy in the course of the second Oriented Management Step.
- Corrupted replay digicam in Spectator mode.
- Gamers can turn into spectators upon a number of gamers getting backfilled (becoming a member of an ongoing match) right into a Fast Match.
- Shoot precedence overrides the Protection Mode Ball Management upon receiving a cross.
- Inconsistency between invulnerability circle UI and timer when tackling an ally as GK.
Menus / Interface
- The participant character’s shade palette could be overridden with the Tools shade whereas previewing Particular skins.
- In particular conditions, the rating promotion shows incorrect info to the participant.
Different
- Uncommon random crashes could be encountered on PS5.

Rematch
- Launched
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June 19, 2025
- Developer(s)
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Sloclap
- Writer(s)
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Sloclap, Kepler Interactive
- Engine
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Unreal Engine 5
- Multiplayer
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On-line Multiplayer, On-line Co-Op