One of many 7 Cursed Items in Phasmophobia is the deck of Tarot Playing cards, which incorporates 10 playing cards, every with a novel characteristic and mechanic that may alter the sport in unusual and harmful methods for the surroundings, the gamers, and the ghost. Tarot Playing cards is usually a uncommon discover, and with 10 playing cards to each gather and use, gamers would possibly need to know what the Tarot Playing cards do in Phasmophobia.
Phasmophobia: How to Upgrade Items And Equipment (Tier Guide)
Phasmophobia’s latest replace has given gamers new tiers to their ghost-hunting gear.
With 10 playing cards in every set of Tarot Playing cards, gamers would possibly need to know what card they’ve simply pulled, and what impact it might have. Realizing might imply the distinction between life and demise. Gamers ought to be warned, Tarot Playing cards are random, so pulling a card that ensures demise could also be a threat to take.
Up to date on December twenty third, 2025, by Joe Grantham: With frequent seasonal occasions, new maps resembling Nell’s Diner, and three new ghosts to identify, there’s by no means been a greater time to leap again into Phasmophobia, a minimum of till the Horror 2.0 replace is ultimately launched. If gamers select to work together with any of the Cursed Possessions throughout this time, they are going to need extra particulars on what to anticipate when drawing a Tarot Card in Phasmophobia.
How Do Tarot Playing cards Work In Phasmophobia?
There are a complete of 10 Tarot Playing cards, and each deck has a set of 10 playing cards that, upon activation, might be random. Which means the deck of 10 will not be each Tarot Card in Phasmophobia, however as an alternative, a random likelihood. Nevertheless, the rarity is determined by a number, so gamers can test right here to see the possibility charge they’ve at pulling a card and what these playing cards entail.
Demise
The Demise card will ignite with a purple flame, together with a ten% likelihood to attract this card. Upon activating a Demise card, a cursed hunt will set off, which signifies that gamers must discover someplace secure to cover from the ghost that’s haunting the chosen contract, as a cursed hunt stays in place for 60 seconds.
Phasmophobia: Scariest Ghosts, Ranked
Phasmophobia is dwelling to an array of terrifying entities; listed below are the scariest ghosts gamers can come throughout within the recreation.
The Satan
With a pink burn coloration, The Satan card appears to be like as scary because it feels to make use of. This 10% draw likelihood for The Satan card makes for a reasonably frequent decide, and upon pulling stated card, gamers will set off a Ghost Occasion in the direction of whichever participant is nearest to it. This might trigger some scares, and even perhaps influence a hunt.
The Idiot
There’s a 17% likelihood to tug The Idiot. This jester card has a novel impact that can typically trick gamers. When pulling a Tarot Card, an undesirable card could be pulled, earlier than a light-weight purple flame ignites the cardboard, revealing that this card was truly The Fool in disguise. The Idiot has no impact and is merely to shock the participant. Gamers can have a 100% likelihood to get The Idiot in the event that they pull a card throughout a hunt, so if gamers don’t need that card, it’s finest to attend for the hunt to finish.
The Hanged Man
The Hanged Man is a card that gamers ought to worry probably the most. The Hanged Man is the rarest Tarot Card in Phasmophobia and has a pull charge of 1%. Nevertheless, this doesn’t imply it’s not possible to attract. Upon drawing The Hanged Man, it’s finest to say goodbye to the chums which are within the recreation, because the participant is immediately killed by the ghost. There is no such thing as a flame coloration for The Hanged Man, because the participant may have demonic palms taken over their face to snap their neck and kill them, even when there isn’t any hunt. There is no such thing as a strategy to keep away from a Hanged Man Tarot Card pull. Gamers will simply should threat the 1% pull likelihood.
Phasmophobia Ghost Types: All the Ghosts Players Can Encounter in the Game
There are twelve ghost sorts for gamers to hunt in Phasmophobia’s Early Entry, every with their very own traits, strengths, and weaknesses.
The Hermit
With a cyan burn coloration featured for The Hermit card, gamers would possibly get pleasure from using The Hermit when pulled. This card will drive the ghost again into the ghost room by teleporting it there and trapping it inside for 1 minute. Which means a roaming ghost might be pressured again into its favourite room. Nevertheless, this doesn’t work during a ghost event or a ghost hunt, and The Hermit has a 10% pull charge.
The Excessive Priestess
The second-rarest Tarot Card in Phasmophobia is The Excessive Priestess. With a 2% draw likelihood, The Excessive Priestess is maybe the very best Tarot Card in Phasmophobia and the one they’ll need to pull as a result of its energy. With a light-weight yellow burn coloration, The Excessive Priestess will bless gamers by randomly reviving a dead player. Nevertheless, if nobody is lifeless, then the following participant to die might be resurrected, basically making The Excessive Priestess card an additional life for the crew.
The Moon
Gamers received’t need to pull this card with the white burn coloration. The Moon has a 5% draw likelihood and has an undesirable impact on gamers as a result of the truth that it can immediately drop the Sanity of the participant that pulled this card to 0%. This makes them a susceptible sufferer to the ghost and its hunts due to having 0% Sanity, which might assist strengthen some ghosts.
The Solar
The alternative of The Moon, The Solar card will present the participant who pulls this card with 100% of their Sanity. This restoration of Sanity comes with out the price of Sanity Tablets and will be helpful in making certain that the ghost can not hunt at such a high Sanity. The burn coloration is yellow, and the draw likelihood can be 5%.
The Tower
With a relatively frequent likelihood of 20%, The Tower card will burn blue as soon as pulled. The Tower will be helpful, however annoyingly frequent to get, as it can cause a ghost interaction in addition to enhance ghost exercise for 20 seconds. This could result in additional discoveries and proof for what the ghost sort is in Phasmophobia.
Phasmophobia: All ID Cards (and How to Unlock Them)
This information explains how gamers can unlock, customise, and use ID Playing cards in Phasmophobia to showcase their progress.
The Wheel Of Fortune
One other probably the most frequent Tarot Playing cards in Phasmophobia, The Wheel of Fortune card is pulled with a 20% likelihood and is the one card within the deck to have two options. The participant can lose 25% Sanity or achieve 25% Sanity. If the cardboard burns inexperienced, then they’ve gained 25% Sanity. If the cardboard burns purple, the participant has misplaced 25% Sanity.
Abstract Of All Tarot Playing cards In Phasmophobia
Listed below are all of the Tarot Playing cards in Phasmophobia, ranked by the probability of drawing them.
|
Card |
Impact |
Burn Colour |
Draw Probability |
|---|---|---|---|
|
The Tower |
All potential ghost exercise is doubled for 20 seconds. |
Blue |
20% |
|
The Wheel of Fortune |
Acquire 25% Sanity on a Inexperienced burn and lose 25% Sanity on a Crimson burn. |
Inexperienced or Crimson |
20% |
|
The Idiot |
A random card might be proven, however because it burns, it can flip into the idiot. There is no such thing as a impact for this card. |
Gentle Purple |
17% (100% throughout hunts) |
|
The Satan |
A Ghost Occasion might be triggered towards the gamers closest to the ghost. |
Pink |
10% |
|
Demise |
A Cursed Hunt is triggered. |
Purple |
10% |
|
The Hermit |
The ghost is pressured to stroll to the ghost room and can’t depart for a minute. Hunts or Ghost Occasions can nonetheless occur. |
Gentle Blue |
10% |
|
The Solar |
The participant’s sanity is about to 100%. |
Yellow |
5% |
|
The Moon |
The participant’s sanity is about to 0%. |
White |
5% |
|
The Excessive Priestess |
A random lifeless participant is revived the place they died. If no gamers are lifeless, the following participant to die might be revived. |
Gentle Yellow |
2% |
|
The Hanged Man |
The participant to attract this card is killed immediately. |
None |
1% |
- Launched
-
October 29, 2024
- ESRB
-
T For Teen // Blood, Use of Medicine, Violence
- Developer(s)
-
Kinetic Video games
- Writer(s)
-
Kinetic Video games


