The Third Edict Patch Notes Reveal Upcoming Enhancements


Grinding Gear Video games has introduced a listing of recent modifications coming to Path of Exile 2 in early September, aimed toward resolving the most important points which have cropped up because the launch of The Third Edict. Path of Exile 2 kicked off its second-ever league, Rise of the Abyssal, on August 29, alongside model 0.3, The Third Edict. Owing to the scale and scope of the enlargement, nonetheless, new bugs and stability points have come to gentle, prompting GGG to concern a brand new replace.

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Reception to Path of Exile 2’s Rise of the Abyssal league has been overwhelmingly optimistic, with followers praising the newly added Act 4, the Interludes, and the elimination of the merciless issue specifically. Even the minor modifications added to the endgame are proving to be game-changers. Path of Exile 2‘s player count has seen a major jump because the replace’s launch, and with extra points mounted within the upcoming patch, that development will doubtless solely proceed.

In a latest forum thread on the PoE website, GGG revealed a complete listing of upcoming modifications to Path of Exile 2 in Patch 0.3.0b, the primary replace to the brand new league. GGG has not but confirmed a launch date for the patch however has acknowledged that gamers ought to count on it “by the end of the week,” indicating September 7 on the newest. The listing of promised modifications contains new gameplay options, minor stability changes, and numerous bug fixes.

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Notably, it was confirmed that Patch 0.3.0b will introduce the flexibility to show Abyssal monsters into Spectres utilizing the Bind Spectre talent, permitting gamers to seize these enemies as companions. Moreover, Abyss monsters within the endgame of Path of Exile 2 will begin spreading out extra evenly with the brand new patch, stopping situations the place massive congregations of enemies in a small space prompted the sport to freeze and lag.

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A extremely requested change is an replace to the dodge roll ability in Path of Exile 2, which ought to now permit gamers to flee enemy encirclements with larger success. As well as, numerous bosses in Act 4 will obtain stability changes aimed toward making these encounters fairer. Curiously, a line within the patch notes confirms that the Mighty Silverfist boss from Act 2 was not telegraphing its assaults appropriately, validating a long-held fan idea. Silverfist’s assaults must also be mounted in Patch 0.3.0b.

Though the upcoming patch will tackle lots of the main bugs that got here packaged with Path of Exile 2’s The Third Edict, some stay unaddressed. Crucially, the patch notes made no direct point out of the efficiency points plaguing the brand new league, a widespread concern that turns into a serious downside within the endgame mapping section. Whereas the enhancements coming in Patch 0.3.0b are welcome, some followers are hoping much more points are mounted earlier than the patch’s launch later this week.

Path of Exile 2: The Third Edict Patch 0.3.0b Patch Notes (September 2025)

Rise of the Abyssal Adjustments

  • Abyssal Monsters can now be sure as Spectres.
  • The Vessel of Kulemak’s Teleport Slam can not be prevented, and the injury it offers has been decreased.
  • Improved the telegraphing for the Vessel of Kulemak’s arena-wide cleave. The cleave has additionally been made simpler to dodge within the ultimate a part of the combat.
  • The “Space is overrun by the Abyssal” Map Modifier now spreads Pits over a bigger quantity of the world.
  • The Strider of the Pit’s Spear Slam now has a worldwide cooldown, they usually now cease monitoring you with their Storm talent if you find yourself far sufficient away.
  • Lowered the injury of the Crystal Wall utilized by Abyssal Stranglers.
  • Lowered the motion velocity of the Shepherd of the Pit, and decreased the injury dealt by their floor impact.
  • Improved the invulnerability visible impact for the Lightless Moray. The ignite probability and injury from its shade type explosion has additionally been decreased.
  • Abyssal Monsters now introduce a few of their expertise over the primary 3 Acts as an alternative of having the ability to use all of their expertise from Act 1.
  • Eliminated the movement blur impact performed when Abyssal Pits closed.

Different Adjustments and Enhancements

  • One-time Uncommon Monsters discovered within the Marketing campaign not have their mounted hidden modifiers when used as tamed beasts, or spectres.
  • You’ll not stay locked onto enemies whereas sprinting. This improves circumstances the place you’ll dash away from an enemy then unintentionally flip round to make use of a talent focusing on that enemy.
  • Now you can use Occasion Administration (Ctrl+click on) on the button to leap within the Nicely of Souls.
  • Now you can use /hideout and comparable instructions from the Nicely of Souls.
  • Maps with no Map Boss not spawn a boss enviornment with solely a uncommon monster pack.
  • Vendor home windows will now keep in mind any search textual content you’ve got entered on a per NPC foundation, till you exit to character choice.
  • Boss fights with two bosses ought to now appropriately restart from the start when a participant Resurrects at Checkpoint after killing only one boss.
  • The Soul Siphoner monster modifier has been reworked. The internal ring now reduces injury dealt, and the outer ring reduces Talent Pace for every time you employ a Talent whereas standing in it. Each rings deal Bodily Injury over Time (beforehand each rings prevented Mana restoration, drained Mana and dealt Lightning Injury over time).
  • Forge Hammer not prices mana when used to recall the Hammer, and different expertise equivalent to Warcries can not empower that use.
  • Doedre’s Darkish Design, triggered by the Doedre’s Undoing Help, now offers Spell Injury as an alternative of Secondary Injury.
  • Added lacking Period and Floor Impact sorts to the His Foul Emergence Talent to permit it to perform with related assist gems.
  • Quickly disabled the next Rogue Exiles: Taua, the Ruthless, Ulfred, the Bothered, Drusian, the Artillerist, and Doran, the Deft.
  • The Derelict Mansion Map Boss enviornment not requires discovering a tome to open.
  • The boss enviornment in Derelict Mansion Map will now be open in the event you die to the bosses after opening it as soon as.
  • The Razed Fields Map not stops you from coming into the boss enviornment after it has been began.
  • The barrier exterior the church in Arastas can not be damaged early.
  • Improved the telegraphing of Yama the White’s future sight talent.
  • Elevated the cooldown for a few of Torvian, Hand of the Saviour’s expertise. The projectile velocity of their bouncing axe talent has been decreased, and the quantity of freeze construct up Torvian causes when underneath the results of the Twilight Order’s Sword buff has been decreased.
  • The Scourge of the Skies fowl storm talent can not be prevented.
  • The slam combo talent utilized by Kurtog, Lord of Kin can not be prevented.
  • A number of the expertise utilized by Nice White One can not be prevented.
  • The monitoring of Azmadi, the Faridun Prince’s triple lacerate talent is now extra lenient.
  • Now you can use portals after defeating Siora, Blade of the Mists.
  • Oswin, the Dread Warden now removes all of the debuffs he has utilized to the participant when he’s killed.
  • Lowered the chance of Treant Foulspawns firing projectiles while strolling.
  • Lowered the injury of Quill Crab’s quill projectiles.
  • Up to date the outline of Lifetap Help to make clear it turns a Supported Abilities Mana price right into a Life price, moderately than stating “a portion of”.
  • Up to date the Tabna’s Pillar World Map Icon to appropriately describe the advantages it supplies.
  • Up to date the Navali’s Relaxation World Map Icon to point it supplies a everlasting profit.
  • Corrected and simplified Meditate’s description. That is purely an outline change.
  • Clarified the Talent Description for Infernal Cry to point that it solely Empowers Melee Assaults.
  • Thunderous Leap’s description not inaccurately mentions that it solely detonates spear expertise. As with every detonator talent, it detonates something that’s able to being detonated.

Bug Fixes

  • Fastened a difficulty the place Ancestral Spirits, granted by the Warbringer’s Answered Name Notable Passive Talent, was failing to summon Ancestral Spirit Minions.
  • Fastened a bug the place you have been unable to dodge roll previous enemies if you have been partially surrounded.
  • Fastened a bug the place the “Abyssal Pits in Space at all times have Rewards” modifier was not functioning appropriately.
  • Fastened a bug the place Whirling Slash’s journey distance might not change primarily based in your assault velocity.
  • Fastened a bug the place Spectres and Tamed Beasts may gain advantage from the out-of-combat life regeneration widespread to all persistent minions whereas in fight.
  • Fastened a bug the place reloading might fail on Crossbows, most noticeably when weapon swapping.
  • Fastened a bug the place Persistent Abilities couldn’t be activated when shapeshifted into Demon Type.
  • Fastened a bug the place the Brutus’ Mind Help which causes supported Minions to take no injury, nonetheless labored with the Injury from hits is taken out of your Damageable Companion’s Life earlier than you, from the Starkonja’s Head Distinctive Helmet.
  • Fastened a bug the place will increase to Frost Bomb restrict was not functioning appropriately with Spell Cascade Help.
  • Fastened a difficulty the place the Ahn’s Citadel Help was not obtainable.
  • Fastened a bug the place Defy II Help was solely disallowing Inadequate Mana from stopping the usage of supported Melee Assaults moderately than any supported Assaults.
  • Fastened a difficulty the place the Twin Bow’s Assault Pace was unintentionally greater than different Bow base sorts with the identical implicit (Dualstring Bow and Gemini Bow). It now has an Assault time of 1.1 seconds (beforehand 1.2).
  • Fastened a bug the place Ember Fusillade when supported by Wildshards would have the ability to “preserve” the extra projectiles from a Wildshards proc by interrupting it absolutely firing.
  • Fastened a bug the place Resonating Defend, Defend Wall, and Fortifying Cry’s shockwaves didn’t scale with space injury modifiers.
  • Fastened a difficulty the place some Infusion Period small passives have been labelled as “Infusion Injury”. A Notable within the Sorceress beginning space has additionally been renamed from “Infused Spell Injury” to as an alternative be “Principal Infusion”.
  • Fastened a bug the place Grisly Pyre from the His Winnowing Flame Talent didn’t describe how a lot injury it was dealing from consuming ignites on enemies.
  • Fastened a bug which allowed Forge Hammer for use in circumstances the place it ought to be unusable.
  • Fastened a bug the place some Map System microtransactions would place you contained in the Map System when coming back from a Map, and others have been lacking their interactable object.
  • Fastened a bug the place the ultimate Act 4 Boss might spawn a replica model through the combat.
  • Fastened a bug the place Journey Abilities couldn’t be utilized in Azmadi, the Faridun Prince’s Boss enviornment.
  • Fastened a bug the place the Wayward Isle Map generally couldn’t be accomplished.
  • Fastened a bug the place Siora, Blade of the Mists, and Thariel, the Umbral Wraith had a lingering injury discount buff.
  • Fastened a bug the place defeating Manoki, the Chosen in The Jade Isles Map didn’t full the Map.
  • Fastened a bug the place the Wetlands Map Boss was not attacking as they have been always making an attempt to path to a rock that does not exist.
  • Fastened a bug the place you would be unable to enter the Boss enviornment within the Razed Fields Map.
  • Fastened a bug the place the Wetlands, Lofty Summit, Derelict Mansion, and Ornate Chambers Maps generally didn’t can help you use a portal within the Boss enviornment after defeating the Boss.
  • Fastened a difficulty the place among the Mighty Silverfist’s assaults weren’t appropriately telegraphing that they have been unavoidable.
  • Fastened a bug the place uncommon monster packs might spawn in invalid areas within the Rugosa and Hidden Grotto Maps.
  • Fastened a bug the place Skeletal Cobras and Tawhoa Mystic monsters have been lacking their Monster Classes.
  • Fastened a bug the place the slowing debuff from the water in Solitary Confinement was not affected by Sluggish Efficiency, for reals this time.
  • Fastened a bug the place the Tawhoan Tower Defend, Golden Targe, Blacksteel Crest Defend and Desert Buckler basetypes didn’t have any block probability, or grant Elevate Defend or Parry for the respective basetype. This modification doesn’t apply to present objects.
  • Fastened a difficulty that prevented you from finishing The Grand Quest (quest) and from acquiring your first 2 Expedition Talent Factors in the event you had held a Logbook earlier than speaking to Dannig and acquiring your rewards.
  • Fastened a bug the place the travelling service provider within the Khari Crossing generally didn’t come out of hiding after killing the encompassing monsters.
  • Fastened a bug the place you have been unable to retailer greater than 300 Simulacrum Splinters within the Delirium Stash Tab.
  • Fastened a bug the place Uncut Gems wouldn’t be sorted appropriately within the Gem Stash.
  • Fastened a bug the place Distinctive Objects launched in 0.3.0 couldn’t be saved within the Distinctive Stash Tab.
  • Fastened a bug the place the cutscene for coming into Endgame from the Interludes was not taking part in.
  • Fastened a bug the place Participant 2 was unable to work together with The Nicely of Souls in Sofa Co-Op.
  • Fastened a bug with UI navigation in Sofa Co-Op after interacting with the salvage bench.
  • Fastened a bug the place you have been unable to journey to The Ziggurat Refuge from a waypoint when utilizing a controller.
  • Fastened a bug the place the sport wouldn’t at all times unpause after making use of a Vaal Orb to an Essence when utilizing a controller.
  • Fastened a bug the place the Amanamu’s Void debuff was lacking an outline.
  • Fastened a bug the place objects on the market on the Gambler have been generally not detailing whether or not the bottom sort offered Armour, Evasion Score, or Vitality Defend.
  • Fastened a bug the place you would not filter utilizing unfavourable numbers within the in-game Commerce Market.
  • Fastened a bug the place some gamers wouldn’t have a particular Hideout after logging into a distinct platform.
  • Fastened a bug the place the “Present solely Accessible” possibility within the Cosmetics window didn’t work till you un-ticked and re-ticked it.
  • Fastened a bug the place a part of the Passive Talent Tree was not seen when utilizing right-panel mode on controller.
  • Fastened a bug the place Forge Hammer might trigger desync in particular circumstances.
  • Fastened desync that would happen when putting a totem.
  • Fastened desync that would happen with Earthshatter.
  • Fastened a shopper crash that would happen on controller enter mode when sure objects have been positioned into the crafting slot of the Essence Stash Tab.
  • Fastened a shopper crash that would happen when equipping the Advantage of Service Distinctive Defend.
  • Fastened a shopper crash that would happen with Tempest Bell in occasion play.
  • Fastened a shopper crash that would happen with Storm Lance.
  • Fastened two different shopper crashes.
  • Fastened two occasion crashes.


Path of Exile II Tag Page Cover Art


Path of Exile II

9/10

ESRB

M For Mature 17+ // Blood and Gore, Nudity, Violence

Engine

Proprietary Engine

Multiplayer

On-line Multiplayer, On-line Co-Op

Franchise

Path of Exile

Early Entry Launch

December 6, 2024





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