Ultimate Fantasy 7 Rebirth Director Weighs in on Swap 2 Recreation-Key Playing cards


As controversy surrounding Nintendo Swap 2 game-key playing cards continues, Ultimate Fantasy 7 Rebirth director Naoki Hamaguchi has doubled down on his personal sentiments relating to the problem. Because it was confirmed by Nintendo in April that Swap 2 sport cartridges would operate as a type of bodily “token” to entry the digital obtain of its video games, followers, collectors, sport preservationists, and media have expressed issues concerning the long-term possession of video games and the more and more clear line between bodily and digital media. Now, the Final Fantasy 7 Rebirth director has as soon as once more stoked that fireside along with his personal phrases.

Final Fantasy 7 Rebirth Director Naoki Hamaguchi

In a latest interview with Wccftech, Hamaguchi brazenly supported the concept of Swap 2 cartridges that comprise solely the license key wanted to obtain a sport. This is not the primary time the director has defended the controversial game-key playing cards, however his assist of them is much more related now with the primary entry of the Ultimate Fantasy 7 Remake trilogy making its option to the Nintendo Swap 2 in January.

FF7 Rebirth’s Naoki Hamaguchi Thinks the Swap 2 Recreation-Key Card Is a “Actually Wonderful Thought”

The main party exploring the overworld - Final Fantasy VII Rebirth

As somebody on the within of sport improvement, in contrast to these scrutinizing the Swap 2’s game-key playing cards from the surface wanting in, Hamaguchi has a realistic perspective on the problem that almost all gamers may by no means see. That is exactly what got here out as he spoke with Wccftech at this 12 months’s Tokyo Recreation Present concerning the Switch 2 release of Final Fantasy 7 Remake Intergrade.

When requested about whether or not he sees Nintendo finally growing the pace on Nintendo Swap 2 cartridges to accommodate massive games like Final Fantasy 7 Rebirth, Hamaguchi chalked that as much as the {hardware} of the console itself. Following that, he added emphatic assist of the game-key card idea by saying, “I do really feel that the game-key card format that Nintendo created for the Nintendo Swap 2 is a very superb new concept that that they had supplied for us.”

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A lot of his assist for the concept, as Wccftech’s aforementioned query implies, is rooted in an opinion he expressed throughout a distinct interview with JP Games in September. In line with Hamaguchi, “From a developer’s perspective, [game-key cards] permit us to convey extra high-end experiences to Swap gamers,” because of their “semi-download” nature and the smoother loading that outcomes from it. That being stated, he has additionally acknowledged the issues many followers have about game-key playing cards, noting “there are good causes and debates to have there.”


ff7-rebirth-cover

Methods


Launched

February 29, 2024

ESRB

T For Teen Due To Blood, Language, Gentle Suggestive Themes, Use of Alcohol and Tobacco, Violence




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