In a latest interview, Sandfall Interactive’s Guillaume Broche hinted at the potential for a sequel to Clair Obscur: Expedition 33, confirming that the sport solely marks the start of the franchise. Launched in April, Clair Obscur: Expedition 33 proved itself an formidable turn-based RPG that turned the style on its head, incomes tens of millions of followers all over the world and establishing itself as among the best video games of 2025.
A lot of the sport’s success will be attributed to Sandfall Interactive’s distinctive method to fight design. As a substitute of counting on a rote rock-paper-scissors model well-liked in most turn-based video games, Expedition 33 made liberal use of real-time parrying and dodging to rework even probably the most mundane encounters into nail-biters. That, mixed with a masterclass in visible presentation, ensured Sandfall’s debut title grew to become an instantaneous hit amongst gamers. Gross sales had been quickly to comply with as Expedition 33 managed to sell 3.3 million copies in 33 days, a industrial milestone that felt virtually destined.
Clair Obscur: Expedition 33 Sequel Particulars
In an interview with YouTuber MrMattyPlays, Sandfall Interactive CEO and inventive director Guillaume Broche was requested if he may share concrete plans for an Expedition 33 sequel. “Clair Obscur is a franchise name,” Broche defined, “and Expedition 33 is only one of the stories we want to tell in this franchise.” Though he didn’t specify a timeline, launch window, and even the character of the sequel, he did verify that “this is not the end of Clair Obscur,” including that it’s nonetheless too early to disclose precisely what the following installment will appear to be.
Broche additionally let slip that he’s already “trying to write the sequel,” that means the following installment within the Clair Obscur franchise could arrive ahead of anticipated. He additionally talked about that he’s trying to “ignore Expedition 33” in the course of the writing course of, as he desires a singular, genuine imaginative and prescient that’s not influenced or compromised by different tales. After condensing his years of expertise and love of gaming into Expedition 33, nonetheless, Broche acknowledged that he’s discovering it powerful to discover a “new place of joy and sincerity” to write down a narrative from.
When requested about whether or not Sandfall would be expanding the Expedition 33 team so as to make the sequel greater and higher, Broche replied negatively. In accordance with him, with instruments like Unreal Engine 5 at builders’ disposal, it’s potential to stay “small and agile” and nonetheless compete with AAA studios. He additional clarified that, in his opinion, greater isn’t all the time higher, as video games with 30 hours of replayable content material are way more digestible than 200-hour RPGs that nobody has time to complete these days.
On the subject of pricing, Broche defined that the explanation Expedition 33 was priced at $50 as an alternative of $60 or $70, like many had been anticipating, was due to the sport’s surprisingly low growth prices, which had been on the “lower end of AA games.” Contemplating the studio has no plans to broaden anytime quickly, this pattern could very nicely proceed for the potential sequel as nicely.

Clair Obscur: Expedition 33
- Launched
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April 24, 2025
- ESRB
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Mature 17+ // Blood and Gore, Sturdy Language, Suggestive Themes, Violence
- Developer(s)
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Sandfall Interactive
- Writer(s)
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Kepler Interactive
- Engine
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Unreal Engine 5