Bandai Namco Leisure and FromSoftware have launched a brand-new replace for Elden Ring Nightreign, including new options, bug fixes, and assist for the title’s upcoming DLC, The Forsaken Hollows. Avid gamers trying to soar into the brand new DLC will not have to attend lengthy, as The Forsaken Hollows will formally launch on December 4. Elden Ring Nightreign itself was initially launched on Could 30, 2025, and is presently accessible on PlayStation 4, PlayStation 5, Xbox One, Xbox Collection X/S, and PC.
Elden Ring Nightreign‘s Forsaken Hollows DLC was first revealed Sony’s State of Play Japan broadcast on November 11, lower than a month earlier than its extremely anticipated launch. The DLC will give avid gamers an opportunity to play as two new Nightfarers, The Scholar and The Undertaker. Gamers will even be capable of face off in opposition to two new bosses, who will probably problem gamers in new and surprising methods. Avid gamers who choose up The Forsaken Hollows will even be capable of expertise a complete new Shifting Earth, which can present gamers with an additional problem. The DLC will even embrace all kinds of latest enemies and factors of curiosity, including to the methods during which every Expedition can present avid gamers with a novel expertise. Many followers have been desirous to get their arms on all the sport’s new content material, as a big portion of the neighborhood has been asking to see extra bosses and Nightfarers added to the live-service title since its launch.
What to Expect From Elden Ring Nightreign’s DLC Scholar Class
Elden Ring Nightreign’s DLC is bringing a brand new Scholar class to the co-op roguelike, and he capabilities fairly in another way from the remainder of the roster.
Elden Ring Nightreign Provides New Options, Bug Fixes, and Extra
FromSoftware and Bandai Namco Leisure have printed a contemporary set of patch notes, which can be included beneath, detailing every part gamers can anticipate to see in Elden Ring Nightreign‘s newest replace for December 3, 2025. Along with including assist for The Forsaken Hollows, the patch has launched all kinds of latest options and bug fixes, together with some high quality of life enhancements to assist handle relics in Elden Ring Nightreign. For example, outfitted relics will now be featured in a brand new show on the character choice menu, permitting avid gamers to view the results of their present relics in a handy means. As well as, gamers will now be capable of identify their relic presets, giving followers a fast strategy to differentiate between the distinctive loadouts they’ve created. Avid gamers will even be capable of see each other’s relics extra simply, because the relics outfitted by every character can now be seen within the outcomes menu on the finish of an Expedition.
The patch additionally features a new characteristic that ought to improve the co-op experience of Elden Ring Nightreign, as gamers with a private goal that requires them to defeat a particular goal whereas reliving a Remembrance will now be capable of embark on Expeditions with gamers who do not share the identical goal. The notes additionally point out that the builders have fastened a bug that may stop gamers in the midst of a dodge or Final Artwork from being healed or buffed. The builders have even made changes to the weapons that can be accessible in Limveld’s outlets.
Avid gamers who’re keen to leap into The Forsaken Hollows instantly might need to take a look at when Elden Ring Nightreign‘s DLC will release in every area, because the occasions will fluctuate worldwide. It is also price noting that the key DLC will launch at totally different occasions relying on one’s platform. For example, PC gamers on America’s east coast will achieve entry to the sport’s new content material at 6:00 PM on December 3. In the meantime, avid gamers enjoying the title on a console in the identical time zone might want to wait till 12:00 AM on December 4. With a lot content material to get pleasure from and much more simply across the nook, many followers are feeling optimistic about the way forward for Elden Ring Nightreign.
ELDEN RING NIGHTREIGN – Patch Notes Model 1.03
New Options
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Added assist for The Forsaken Hollows.
- Should you personal the DLC The Forsaken Hollows, will probably be displayed within the decrease proper nook of the title display.
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Added a show of the presently outfitted relics within the Character Choice menu.
- You possibly can verify the results of outfitted relics by toggling the show.
- Added a characteristic to set names when registering Relics presets within the Relic Rites menu.
- Set names may be modified within the All Presets part.
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The order of presets for every character can now be modified within the All Presets part of the Relic Rites menu.
- Within the Relic Rites menu, you may change the order of presets (however not the order of the character themselves) within the All Relics part.
- Added Deep Giant Scenic Flatstone to the Collector Signboard store.
- The map’s layer show can now be toggled within the Outcomes menu.
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The relics outfitted by every participant can now be displayed within the Outcomes menu.
- Relics can solely be displayed for classes performed in model 1.02 or later.
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Gamers with a Private Goal that requires defeating a particular goal whereas Reliving a Remembrance can now embark on Expeditions with gamers whose Private Goal doesn’t require defeating a particular goal.
- Private Aims that don’t require destroying the goal will solely seem for one participant per Expedition.
- The flask rely will now be highlighted within the following conditions:
- When the flask rely is on the most capability,
- When an enemy-induced impact that influences the flask is triggered.
- The vertical place of the compass’ rune icon will now be displayed if the runes dropped upon dying are considerably above or beneath the participant character.
- Now you can spotlight particular occasions that happen on a map layer that’s on a special degree from the character’s location within the map menu.
- Adjusted the Dormant Energy choice display in order that the HP gauge and different UI components stay seen whereas the display is displayed.
- Adjusted the weapon lineup in Limveld’s outlets.
- Added Fireplace Pots to the store stock contained in the Spirit Shetler.
- The target-lock on enemies which can be behind when the tombstone summoned by Raider’s Final Artwork seems not will get launched.
Stability Changes
Basically, the set off circumstances of Relic results that set off with low HP, tools passive results, and particular results have been broadened.
Modifications to Passive Results and Particular Results
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Added new Passive Results:
- Improved Melee Assault Energy
- Improved Sprint Assaults
- Improved Rolling Assaults
- Elevated the impact of the Passive Impact Improved Assault Energy when Two-Handing.
- Elevated the impact of the Passive Impact Assault Up when Wielding Two Armaments.
- Elevated the impact of the Passive Impact Improved Chain Assault Finishers.
- Elevated the impact of the Passive Impact Improved Cost Assaults.
- Elevated the impact of the Passive Impact Improved Leap Assaults.
- Elevated the impact of the Passive Impact Improved Guard Counters.
- Elevated the impact of the Passive Impact Improved Ability Assault Energy.
- Elevated the impact of the Passive Impact Bodily Assault Up.
- Broadened the set off circumstances and decreased the effectiveness of the Passive Impact Improved Harm Negation at Low HP.
- Broadened the set off circumstances and decreased the effectiveness of the Talisman Blue-Feathered Branchsword.
Modifications to Relic Results
- Elevated the impact of Bodily Assault Up.
- Elevated the impact of Improved Preliminary Customary Assault.
- Elevated the impact of Improved Essential Hits.
- Elevated the impact of Improved Guard Counters.
- Elevated the impact of Improved XXX Harm (excluding bow weapon varieties).
- Elevated the impact of Improved Assault Energy with 3+ XX Outfitted (excluding bow weapon varieties).
- Broadened the set off circumstances and decreased the effectiveness of Improved Harm Negation at Low HP.
Different Modifications
- Decreased the FP consumption and elevated the ability of the Wrath of Gold Incantation.
Bug Fixes & Enhancements
- Mounted a bug within the Augur invasion occasion the place the character wouldn’t be correctly teleported to the battle space in opposition to Augur if the participant was performing a essential hit on the time of the teleportation set off.
- Mitigated a difficulty the place Websites of Grace or Church buildings wouldn’t activate and Leveling Up and Including Prices to Flask couldn’t be carried out underneath some circumstances.
- Mounted a bug the place the vary of Evening’s Tide differed from different gamers upon rejoining a session underneath some circumstances.
- Mounted a bug the place Hammer weapons with the Prayerful Strike talent wouldn’t seem.
- Mounted a bug the place results that heal or improve allies didn’t apply to characters dodging or performing their Final Artwork.
- Mounted a difficulty the place the weak factors created by Ironeye’s talent Marking would seem for some gamers and never others underneath some circumstances.
- Mounted a bug the place Raider’s Retaliate talent can be canceled and the character would flinch when receiving some enemy assaults that deal no injury whereas the talent was lively.
- Mounted a bug the place affinity residues spawned by Recluse’s Elemental Protection passive potential wouldn’t seem when hit by some enemy assaults.
- Mounted a bug the place Stagger injury was not utilized when parrying some enemy assaults with Executor.
- Mounted a bug the place the vary of rolls to dodge some enemies’ darkness-imbued assaults was totally different than meant.
- Mounted a bug in Depths Relics the place the impact Greenspill Crystal Tear in possession at begin of expedition didn’t seem.
- Mounted a bug within the expedition menu the place the gauge indicating the Deep of Evening score was not displayed when performing Scale back Depth, ensuing within the subsequent gauge not reflecting the speed accurately.
- Mounted a bug within the Relic Rites menu the place the icon indicating placement in different Vessels was not displayed accurately.
- Mounted a bug within the Dormant Energy choice display the place the UI indicating rarity was not displayed on tools and merchandise icons.
- Mounted a difficulty the place sorting by FP Consumption within the Sparring Gear menu and Visible Codex menu of the Sparring Grounds, when displaying the listing of Sorceries and Incantations, didn’t work accurately.
- Mounted a bug within the Outcomes menu and Victor’s File menu the place the attributes added by Relics to every character’s weapons throughout an Expedition weren’t accurately mirrored.
- Mounted a bug within the Outcomes menu the place the particular results held by different gamers weren’t recorded past a sure quantity.
- Mounted a difficulty the place, if a session was disbanded instantly after a participant left, the message on the title display confirming the return to that session would maintain showing even after deciding on OK.
- Mounted some graphical rendering points.
- Mounted a difficulty the place some sound results didn’t play accurately.
- Corrected some textual content.
- Made a number of different efficiency enhancements and bug fixes.


