All Deity Buffs (Faith Information)


As gamers’ cities develop and so they rank up their residents in Anno 117: Pax Romana, they may require a Sanctuary the place they will commit themselves to the gods and achieve Perception. Worshipping gods and gaining extra Perception is an effective way to enhance manufacturing chains, metropolis stats, and scale back prices.

Gamers can solely worship one patron per island, and the quantity of Perception that the inhabitants places into them will enhance their general world results. Subsequently, players will need to choose deities that pair properly with every island’s focus and manufacturing chains, to allow them to maximize how a lot they profit from them in Anno 117: Pax Romana.

How Faith Works in Anno 117: Pax Romana

In Anno 117: Pax Romana, gamers should choose a deity for his or her residents to commit themselves to on a sure island. As Perception on the island rises, they may achieve extra Devotion to it and obtain further advantages primarily based on the deity’s skills. Gamers can change an island’s patron at any time, however this may reset residents’ Devotion to it.

As gamers decide on extra islands, they may have the chance to dedicate themselves to different deities and benefit from their results as properly. As deity Devotion goes up, they may obtain world results from that deity, that means they may obtain stats throughout their complete empire for part of their inhabitants devoting themselves to a sure patron.

Ceres

ceres anno 117 pax romana

  • Skill: Ceres Augusta – boosts the next manufacturing chains:

    • Bread (Flour, Wheat, Bread)
    • Porridge (Oats, Porridge)
    • Wine (Grapes, Honeycombs, Wine)
    • Beer (Malt, Barley, Beer)
    • Olive Oil (Olives, Olive Oil)
  • Skill: Confarreatio – all residences present further inhabitants

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

+1 Inhabitants

500

+30 % Productiveness

800

+40 % Productiveness

1,500

+2 Inhabitants

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

+3 Inhabitants

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

+4 Inhabitants

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

+5 Inhabitants

Gamers can even receive world perks as soon as they attain these Devotion milestones:

  • Permits the development of the Shrine of Ceres, which will increase +1 Inhabitants and +1 Well being inside its space of impact
  • 4,000 DevotionVervactor’s Plough world veneration – all Farms can help as much as 50 % extra subject modules, permitting a rise of as much as 50 % productiveness
  • 7,000 DevotionConditor’s Grace impact – will increase the storage restrict on all islands by 300t

Neptune

neptune anno 117 anno pax romana

  • Skill: Salacia’s Fruit – boosts the next manufacturing chains:

    • Sardines
    • Garum (Mackerel, Salt, Garum)
    • Oysters with Caviar (Oysters, Caviar, Sturgeon)
    • Cockles
    • Seashells
  • Skill: Essence of Hippocampus – newly-constructed ships are extra sturdy and have decreased Cash Repairs

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

-10 % Repairs Price

+10 % Hitpoints

500

+30 % Productiveness

800

+40 % Productiveness

1,500

-20 % Repairs Price

+20 % Hitpoints

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

-30 % Repairs Price

+30 % Hitpoints

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

-40 % Repairs Price

+40 ​​​​​​% Hitpoints

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

-50 % Repairs Price

+50 % Hitpoints

Gamers can even receive world perks as soon as they attain these Devotion milestones:

  • 1,000 Devotion – Permits the development of the Shrine of Neptune, which will increase +1 Revenue and +1 Hearth Security inside its space of impact
  • 4,000 DevotionVenilia’s Serenity world veneration – constructing close to Cisterns will grant further Perception
  • 7,000 DevotionTriton’s Conch impact – all Ships are 10 % quicker

Mars

mars anno 117 pax romana

  • Skill: Armamentum – boosts the next manufacturing chains:

    • Weapons (Iron, Iron Ore, Weapons)
    • Sandals (Leather-based, Pigs, Salt, Sandals)
    • Armour (Iron, Iron Ore, Leather-based, Pigs, Salt, Armour)
    • Charcoal
  • Skill: Quirinus – troops recruited on this island have a better Morale and decreased Workforce and Cash Repairs

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

+10 % Morale

-10 % Workforce Wanted

-10 % Repairs Price

500

+30 % Productiveness

800

+40 % Productiveness

1,500

+20 % Morale

-20 % Workforce Wanted

-20 % Repairs Price

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

+30 % Morale

-30 % Workforce Wanted

​​​​​​​-30 % Repairs Price

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

+40 % Morale

-40 % Workforce Wanted

-40 ​​​​​​​% Repairs Price

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

+50 % Morale

-50 % Workforce Wanted

​​​​​​​-50 % Repairs Price

Gamers can even receive world perks as soon as they attain these Devotion milestones:

  • 1,000 Devotion – Permits the development of the Shrine of Mars, which will increase +1 Inhabitants and +1 Status inside its space of impact
  • 4,000 DevotionGladiators world veneration – permits the recruitment of the Murmillo Gladiator troop sort in Latium
  • 7,000 DevotionInvictus impact – +1 Offense and +1 Protection for all Troops

Minerva

minerva anno 117 pax romana

  • Skill: Arachne’s Spindle – boosts the next manufacturing chains:

    • Tunics (Hemp, Tunics)
    • Togas (Material, Flax, Tyrian Purple, Murex Snails, Togas)
    • Trousers (Sheep, Dye Crops, Trousers)
    • Cloaks (Sheep, Celtic Inexperienced, Dye Crops, Cooper Ore, Cloaks)
  • Skill: Divine Knowledge – further Data from all residents

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

+1 Data

500

+30 % Productiveness

800

+40 % Productiveness

1,500

+3 Data

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

+5 Data

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

+7 Data

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

+9 Data

Info on Minerva’s world perks coming quickly…

Mercury-Lugus

mercury lugus anno 117 pax romana

  • Skill: Tradecraft – passive commerce is extra worthwhile
  • Skill: Statecraft – Depots, Buying and selling Piers, and Harbour Warehouses produce further Status

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

+50 Status

500

+30 % Productiveness

800

+40 % Productiveness

1,500

+100 Status

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

+150 Status

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

+200 Status

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

+250 Status

Gamers can even receive world perks as soon as they attain these Devotion milestones:

  • 1,000 Devotion – Permits the development of the Shrine of Mercury-Lugus, which will increase +2 Revenue inside its space of impact
  • 4,000 DevotionGold Mine world veneration – unlocks the power to assemble Gold Mines
  • 7,000 DevotionStorecraft impact – loading/unloading of Ships and Wagons is 50 % quicker

Epona

epona anno 117 pax romana

  • Skill: Potnia Theron – boosts the next manufacturing buildings:

    • Horses
    • Sheep
    • Pigs
    • Ponies
    • Ochs
  • Skill: Reins of Prosperity – manufacturing buildings present further Inhabitants

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

+1 Inhabitants

+2 Status

500

+30 % Productiveness

800

+40 % Productiveness

1,500

+2 Inhabitants

+4 Status

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

+3 Inhabitants

+6 Status

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

+4 Inhabitants

+8 Status

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

+5 Inhabitants

+10 Status

Info on Epona’s world perks coming quickly…

Cernunnos

Cernunnos anno 117 pax romana

  • Skill: Wild Nature – boosts the next manufacturing chains:

    • Timber (Wooden, Timber)
    • Wattle & Daub (Reeds, Mud, Wattle & Daub)
    • Eels
    • Resin
    • Small Birds
    • Beavers
  • Skill: Pure Vigor – residents produce further Well being and Data

Required Devotion

Boosts (Native)

50

+10 % Productiveness

100

+20 % Productiveness

250

+1 Well being

+1 Data

500

+30 % Productiveness

800

+40 % Productiveness

1,500

+2 Well being

+2 ​​​​​​​Data

2,500

+50 % Productiveness

3,500

+60 % Productiveness

4,500

+3 Well being

​​​​​​​+3 Data

6,000

+70 % Productiveness

8,000

+80 % Productiveness

11,000

+4 Well being

+4 ​​​​​​​Data

15,000

+90 % Productiveness

20,000

+one hundred pc Productiveness

25,000

+5 Well being

​​​​​​​+5 Data

​​​​​​​

Info on Cernunnos’s world perks coming quickly…


Anno 117: Pax Romana Tag Page Cover Art


Launched

November 13, 2025

ESRB

Teen / Alcohol Reference, Language, Gentle Violence, In-Sport Purchases, Customers Work together




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