Dispatch, the superhero office comedy by AdHoc Studio, oscillates between being a enjoyable, low-stakes romp and the online game equal of these obnoxious YouTube brain-rot movies your edgy teen nephew can’t cease watching, and it does so with such whiplash-inducing depth that there have been factors once I was genuinely uncertain if I even appreciated the sport. But, when the week-long gaps between its eight episodes began to shut, I used to be all the time wanting ahead to spending time at Robert Robertson III’s desk and sending my workforce of ex-criminals out to avoid wasting the day once more.
As a online game, Dispatch is a paper-thin, choice-based journey recreation that appears form of aggravated that I’m even holding a controller whereas its superpowered dramedy performs out. When it’s being a comedic, playable tv present, it has nearly as many misses in its jokes because it does belly-laugh-inducing one-liners. Then, as a administration sim wherein you’re sending heroes out to complete odd jobs, Dispatch has all of the complexity of your favourite time-killing cellular app. The person items of Dispatch depart a lot to be desired, however when it’s all put collectively, it’s a breezy office sitcom that sometimes appears over its shoulder to ask to your enter. I play its episodes like I watch The Workplace: I don’t want it to vary my life, however its weekly drops had been a pleasant factor to sit up for.

Robert Robertson III is the newest in a household line of heroes. He, like his father and grandfather earlier than him, pilots a mech swimsuit beneath the title Mecha Man. Although he doesn’t have superpowers, his heroics have earned him respect within the native superhero group and the concern and disdain of the villains they take down. Nonetheless, after a combat towards his arch-nemesis, the enigmatic, calculating villain named Shroud, places his robotic out of fee, Robert finds lighter work behind a desk on the Superhero Dispatch Community. Right here, he guides the Z-Group, a bunch of ex-villains in search of a brand new lease on life.
These ex-cons are all a bunch of delinquents, however the lovable form that you just wish to see succeed. Invisigal, voiced by Laura Bailey, is the sport’s de facto main girl, who hates teamwork and doing good, however volunteered for the SDN’s program. Flambae is the flamboyant, fire-manipulating bastard who doesn’t know that the man who put him away is main his workforce. Then there’s Sonar, the literal batman voiced by YouTuber MoistCr1TiKaL, who transforms between his extra affordable anthropomorphic type and his extra unpredictable monstrous one. That’s not even half of the crew, however by the point Dispatch’s eight episodes concluded, I used to be fairly smitten with all of them. Every member has their very own strengths, weaknesses, and relationships, and figuring out them is what could make one among their episodic dispatch shifts a easy operation or a managerial catastrophe.
However manning the dispatch desk is barely half of the team-building workouts Dispatch requires of Robert. The opposite half of the sport is made up of largely non-interactive story segments. Regardless of all he’s been by way of, Robert desires to imagine in one thing, and if he can’t imagine in himself, perhaps he can flip this group of rehabilitated comedian ebook villains into an actual workforce that cares concerning the metropolis and one another. Aaron Paul offers one among his extra reserved performances after years of being synonymous with burnout characters like Jesse from Breaking Unhealthy and Todd from Bojack Horseman, and whereas he veers near monotony at instances, he makes a great straight man to the extra eccentric heroes he works with.
I actually do benefit from the character dynamics of Dispatch, and when it’s not devolving into rest room humor, it’s acquired quite a lot of nice gags, endearing relationships, and memorable dramatic moments and motion sequences so that you can QTE by way of. My bother is that regardless of some entertaining writing and the occasional significant alternative, Dispatch feels prefer it’s railroading you all through a number of of its supposedly large selections. AdHoc is made up of ex-Telltale Video games builders, and Dispatch’s strategy to time-based decision-making feels largely consistent with how that studio’s previous journey video games dealt with it. The main exception is that Dispatch nearly by no means offers you the choice to say nothing, like The Strolling Useless or Tales from the Borderlands did. Should you let selections day trip, Dispatch will select one among its (often binary) dialogue choices for Robert to utter, and broadly, the sport doesn’t do an ideal job of masking that it’s forcing you into one thing, it doesn’t matter what you do or don’t decide.

For instance, Dispatch has two competing romantic subplots occurring. Robert can get with both his subordinate, Invisigal, or his boss, Blonde Blazer. I felt like each of these relationships weren’t proper for Robert at this level in his life, so I attempted to avoid romance fully. Nonetheless, because the episodes went on, it was clear to me that Dispatch was going to power me into one romance or the opposite, so I went with the one which felt much less objectionable and wooed my boss. That’s a microcosm of what it often feels wish to make decisions in Dispatch. There are some significant ones, like a degree at which you select to fireplace one particular person in your workforce and change them with a brand new recruit of your alternative, however these are so few and much between that I generally puzzled if there was any actual purpose for me to interact with them. Dispatch has a narrative it desires to inform, and the true, significant impression of your decisions is barely felt in a number of key plot factors.
By the point I completed the eighth and ultimate episode, I used to be invested in a few of the selections I’d made and felt like they culminated in a drastically totally different destiny for a few of the members of Z-Group, however quite a lot of them ended up feeling like they had been solely on the workforce as props for a number of of the others. I hardly ever felt like I may contact the world of Dispatch as a choice-based recreation, however I nonetheless cared concerning the outcomes, whether or not I used to be actually shaping them or not.
Dispatch was initially conceived as a TV present, so it makes some sense that the very best elements of it are those which might be tailored for that medium. Its animation pops, the performances vary from alright to fairly rattling good, and the precise office drama that acts as the muse for all of the administration sim mechanics makes for a genuinely compelling grownup animation story. You recognize, when it’s not aiming for the bottom hanging fruit (or testicles) for its jokes.

As for its most video-gamey side, its administration sim segments begin fairly rote however turn out to be extra complicated over time. As Robert, you assign totally different workforce members to odd jobs across the metropolis in real-time, with every character having totally different stats, passive talents, and synergies with different workforce members. Goals can day trip, individuals want breaks between jobs, and sending the improper particular person can snowball into a bigger downside for the workforce should you simply throw individuals at work at random. The micromanaging nature of Dispatch’s project programs is the stuff of your least-favorite retail center supervisor’s goals, however hey, at the least on this situation, you’re really coping with life-or-death situations whereas watching your employees’ break time whittle down and never being a cog within the machine of a multi-billion-dollar retail chain.
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Again-of-the-box quote:
“SDN: whenever you’re right here, you are household.”
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Developer:
Adhoc Studio
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Sort of recreation:
Superhero administration sim with narrative decisions.
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Favored:
Good characters, animation, and administration components; humorous generally.
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Disliked:
Aggressively unfunny at different instances, alternative impression varies, perhaps may’ve simply been a TV present.
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Platforms:
PC, PS5 (performed on)
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Launch date:
Weekly from October 22, 2025 to November 12, 2025.
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Performed
~8 hours
Dispatch steadily provides new programs to its calls, similar to synergies between totally different heroes that make them ideally suited companions and implementing thresholds that may trigger you to robotically fail jobs should you overtake sure stat ranges, and generally it can deliberately overwhelm you with extra work than you’ve got individuals for, so it’s important to make onerous calls as their timers tick down. In between sending individuals out to do the grunt work, Robert additionally places his hacking expertise to make use of for sure jobs, so that you’re not simply letting everybody else do the onerous work when you level and sip your espresso. It’s a easy interface (which is typically a ache to navigate on a controller), nevertheless it offers you sufficient transferring elements to juggle that a few of the latter shifts are a genuinely anxious problem.
Every mission you assign heroes to offers you a breakdown of the scenario and a normal vibe of what the work entails, and it’ll typically be as much as you to discern who it is best to ship to do one thing primarily based on a job description, somewhat than onerous numbers or required stats. That’s what makes figuring out your workforce so essential. I wouldn’t ship the rash Invisigal to do PR work once I may ship the charismatic Prism, as an illustration. Dispatch often doesn’t inform you who the best particular person for the job is, however by concerning the season’s midpoint, I used to be sometimes now not consulting my character sheets as a result of I knew the workforce’s strengths and weaknesses after working with them for a number of weeks.

I have a tendency to essentially take pleasure in Dispatch within the second once I’m enjoying it, however once I give it some thought in hindsight, I acknowledge that it’s actually at its finest when it drops the facade of making an attempt to be an interactive narrative journey and is only a TV present. Once I really obtained QTE prompts throughout its motion sequences, it was typically a real shock; nearly as if I’d been watching a lot of it unfold with out my enter that it felt like somebody tapping me on the shoulder after I’d zoned out. However the extra I give it some thought, the extra I’m wondering if Dispatch is worthy of deeper consideration about whether or not it’s “making the most of the medium” or if it treats the participant as too superfluous at instances. Dispatch was a enjoyable time, however I don’t know if it’s a recreation value standing on a soapbox about.
No disrespect to anybody who beloved or loathed the sport, however I’m stunned on the excessive, visceral responses of each love and hate Dispatch has obtained, not as a result of I don’t assume individuals are proper to really feel a technique or one other, however as a result of it’s such a low-stakes, foolish, and sometimes jaunty little factor that I couldn’t think about feeling that strongly about it. Ultimately, I had a wonderful time with Dispatch. I appreciated it once I was enjoying it, appeared ahead to its subsequent episodes once I wasn’t, and most of my largest complaints with it I specific with a shrug. Generally your expertise with one thing shouldn’t be that critical, and it’s good to have the ability to depart one thing behind figuring out you’d decide it up once more if one other pair of episodes dropped subsequent week. And if no future episodes come, that will be okay, too.


