Deliverance 2 Director Throws Shade at The Outer Worlds 2


Kingdom Come: Deliverance 2 director Daniel Vavra has spoken negatively about The Outer Worlds 2 developer Obsidian Leisure. Whereas Vavra appears to have loved a number of the The Outer Worlds 2, he expressed his opinion that Obsidian is counting on pre-existing recreation mechanics fairly than doing something revolutionary.

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Daniel Vavra is the co-founder of Warhorse Studios and is understood for his work on a number of Warhorse titles, together with Mafia, Mafia 2, Kingdom Come: Deliverance, and Kingdom Come: Deliverance 2. He’s additionally identified for making opinionated statements on social media, together with responding to negative reviews of Kingdom Come: Deliverance 2 earlier in 2025. His statements have beforehand been the supply of controversy, and infrequently spark dialogue and obtain massive numbers of feedback.

Daniel Vavra Feels That The Outer Worlds 2 Affords No New Mechanics

In a publish on X, previously Twitter, Vavra in contrast The Outer Worlds 2 unfavorably to Fallout and Fallout: New Vegas, which he described as amongst his favourite video games ever. The director described the world of The Outer Worlds 2 as “static” and “scripted,” and spoke negatively about parts together with loot containers, stage grinding, and loading screens. He went on to recommend {that a} “residing, simulated world” in addition to a real non-linear construction might have made the sport really feel extra revolutionary. His largest grievance was that the mechanics of the sport didn’t really feel contemporary, discovering it “unhappy” that Obsidian Leisure “[has] been unable, even after 15 years and with all of Microsoft’s cash and newest technological advances, to provide you with a single new recreation mechanic that might take this confirmed however historic system someplace new.”

Responses to Vavra’s publish had been combined. Some commenters praised Kingdom Come: Deliverance and its sequel for delivering the innovation that they felt Obsidian lacked. Others extrapolated on Vavra’s ideas and shared opinions in regards to the state of AAA gaming as an entire. Nonetheless others blamed forms, Microsoft, and even the success of Game Pass, which set new income data early in 2025, as the explanation that Obsidian had performed it secure with its newest recreation. Others, nevertheless, disagreed and shared facets of The Outer Worlds 2 which they discovered to be thrilling or distinctive.

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In the end, some critics agreed with Vavra, whereas others disagreed — as of October 5, The Outer Worlds 2 was rated favorably by 88% of critics on OpenCritic; it additionally has a participant ranking of 90. Nevertheless, some evaluations have echoed Vavra’s grievance that the sport feels stale, stating that it felt like a rehash of the primary recreation and didn’t add sufficient new content material or mechanics to be compelling. The Outer Worlds 2 definitely appears to have sparked an ongoing dialog amongst players in regards to the state of RPG improvement basically and Obsidian video games specifically. Whereas Vavra’s feedback are definitely harsh, maybe they’ll proceed to encourage additional dialogue from each gamers and business professionals.


The Outer Worlds 2 Tag Page Cover Art


Launched

October 29, 2025

ESRB

Mature 17+ / Intense Violence, Blood and Gore, Robust Language

Writer(s)

Xbox Sport Studios




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