On October 15, the devs behind Battlefield 6 introduced that the sport’s hottest mode, Conquest, could be tweaked in an enormous approach that might doubtlessly result in shorter matches. This alteration was practically universally hated by the web Battlefield neighborhood, and now, simply 48 hours later, EA is reversing course because it continues to vow tweaks and fixes for the just lately launched on-line FPS.
Battlefield 6 launched last week to massive sales and high player numbers, making it already one of the profitable entries within the long-running milsim sequence. However, as with all widespread on-line online game nowadays, a number of gamers on-line have spent practically every single day since launch providing suggestions, complaining, or stating issues that must be fastened. And EA is engaged on a number of this, with fixes incoming for overly bright maps, tweaks to movement, and more. However amongst these many current modifications, one caught gamers on Reddit and social media off guard. For some purpose, EA and Battlefield Studios lowered the ticket depend for all ranges when enjoying BF6‘s flagship mode, Conquest. And oh boy, have been folks mad about this alteration.
For these not acquainted with Conquest in BF6, the mode is all about capturing varied factors on giant maps and holding them. The extra you maintain, the slower your ticket depend ticks down. And any time a participant dies and respawns, a ticket can also be faraway from that workforce. The aspect that hits 0 first loses. Earlier than October 15, each map in BF6 featured 1000 tickets for each side. But then that was tweaked, with totally different, decrease beginning ticket values relying on which map you have been enjoying. EA claimed this was as a result of battles have been happening too lengthy and timing out, so the concept was that decrease ticket counts would result in extra matches ending as a result of a workforce hit 0 and never as a result of the timer ran out.
This tweak angered many on-line because it appeared like one thing no person was asking for. Likewise, many gamers, myself included, have performed for a lot of days now and have by no means seen a match finish as a result of timer operating out. Different gamers have been additionally mad as a result of for them, Battlefield’s Conquest mode has at all times been about lengthy matches that shuttle for upwards of 20 minutes. As many identified on-line in hundreds of messages and posts, if you’d like shorter matches, there are many modes in BF6 that provide that have. Decreasing the ticket depend in the end felt like an answer for an issue that didn’t exist, and EA seemingly agrees as a result of it’s already reversed course on the controversial change.
On October 17, the official Battlefield social media account on Twitter posted that the devs had “heard your feedback” and the studio was reverting the change.
We have heard your suggestions concerning the current discount of Conquest beginning tickets and might be reverting the ticket depend throughout all maps to their unique launch worth of 1,000 and 45 minute timed rounds.
Please word that on bigger maps reminiscent of Mirak Valley and Firestorm this…
— Battlefield Comms (@BattlefieldComm) October 17, 2025
“We’ve heard your feedback about the recent reduction of Conquest starting tickets and will be reverting the ticket count across all maps to their original launch value of 1,000 and 45-minute timed rounds,” posted the official account. “Please note that on larger maps such as Mirak Valley and Firestorm, this change may lead to longer match durations. We’ll continue monitoring player feedback and gameplay data to ensure the pacing and overall flow of matches feel right.”
It’s very odd to me that EA appears so involved about lengthy matches in Conquest, as that’s at all times been how the mode works, one thing different gamers identified within the feedback under. I feel one of the simplest ways to unravel this downside is to only add a “Fast Conquest” mode that has fewer tickets and is all about preserving matches quick. Gamers who actually desire that model of Conquest can go take pleasure in it, and everybody else can grind away in 40-minute matches that shuttle.
In reality, I’d like to see EA do some official playlists that function 2000-ticket matches, as typically I simply wish to spend an hour combating in Operation Firestorm, ? A minimum of for now, Battlefield 6‘s most iconic mode is again to regular, and simply in time for some big XP changes that should make it easier to unlock new gear.