The Dying Gentle franchise has had an attention-grabbing relationship with weapons all through its 10-year existence. After being accessible within the authentic Dying Gentle‘s mid-to-late recreation, guns were removed entirely from Dying Light 2 till a later replace following fan suggestions. Dying Gentle: The Beast reintroduces weapons as a viable possibility for fight, albeit one which comes with some vital trade-offs.
Recreation Rant spoke with recreation director Nathan Lemaire and franchise director Tymon Smektala to debate the position that firearms will play within the upcoming action-survival horror recreation. They mentioned how the significance of weapons has modified slightly in comparison with earlier installments, and so they additionally shed some mild on the forms of weapons gamers can anticipate to come back throughout in Dying Light: The Beast.
How Weapons Are Dealt with in Dying Gentle: The Beast
Whereas weapons undoubtedly play a much bigger position this time round, Dying Light: The Beast is not a shooter by any means. Gamers should nonetheless use ammo sparingly and can typically want to have interaction in sure actions to acquire extra. Then there’s the noise to fret about—weapons will entice loads of undesirable consideration for gamers who select to depend on them, which in itself presents new challenges. As Lemaire defined,
“Weapons have been all the time a difficult subject within the franchise. For Dying Gentle: The Beast, we think about them to be highly effective instruments coming with trade-offs. The primary one is in regards to the shortage of ammunition. Discovering ammo requires gamers to deal with sure forms of actions; it doesn’t come at no cost. The second is in regards to the noise. Utilizing firearms within the open could entice extra zombies, which in the long run may find yourself in gamers utilizing extra ammunition than they’d have favored for a given encounter. For us, it is very important enable gamers to broaden the quantity of toys at their disposal, whereas ensuring we don’t flip the sport right into a shooter.”
Dying Gentle: The Beast’s Weapons Will Supply Elevated Selection for Gamers
In addition to the elevated frequency at which they’re accessible, the variety of guns on offer in Dying Light: The Beast has additionally been improved. The standard providing of pistols and shotguns is accompanied by extra complicated, outlandish choices, like a flamethrower and a sawblade launcher, which sounds notably brutal. Smektala stated,
“We additionally determined to have some enjoyable with weapons which might be – roughly – ranged however aren’t your ‘previous conflict veteran grandpa’ weapons. We’re introducing a flamethrower for close-combat zombie frying – a traditional, iconic zombie fiction weapon which, for some motive, we didn’t have but. We’re introducing a grenade launcher, nice for larger zombie hordes and encounters with the Baron’s military. And we now have a sawblade launcher, an ideal, moveable, gory device that permits you to launch spinning noticed blades that lower enemy limbs straight away. I suppose we’re as hungry for Half Life 3 as another participant on the planet!”
The sport’s new weapons ought to assist to set it aside from its predecessors and supply a brand new layer of depth to fight encounters. That being stated, melee fight and the Dying Light franchise’s trademark parkour components will nonetheless be entrance and heart, so weapons are extra of one other toy within the sandbox than a definition of that sandbox.

Dying Light: The Beast
- Launched
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September 19, 2025
- ESRB
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M For Mature 17+ // Blood and Gore, Intense Violence, Language, Use of Medication
- Multiplayer
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On-line Co-Op
- Franchise
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Dying Gentle
- PC Launch Date
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September 19, 2025
- Xbox Collection X|S Launch Date
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September 19, 2025