After the disappointing Borderlands 3 and the flop of the Borderlands movie, the sequence seems to be to be getting again on monitor with Borderlands 4. Certainly, one may make the case that Borderlands 4 goes to be a significant leap ahead for the franchise, majorly iterating upon its core mechanics moderately than simply getting them proper, because it had been.
Many of those iterations could possibly be discovered inside Borderlands 4‘s build-crafting system, because it seems: in accordance with lead designer Nick Thurston, Borderlands 4 will put a premium on build variety. Chatting with Polygon, he mentioned, “after I play an motion RPG, I need to hit the top recreation and be doing billions of injury, however I need to do it in the best way I need to do.” He went on to notice that earlier Borderlands video games had variety throughout completely different character archetypes, however not inside them, and that is one thing the BL4 workforce needs to vary. Notably, Thurston pointed to Baldur’s Gate 3 and Path of Exile as particular influences for these mechanics, signaling an excessive amount of ambition for this side of the sport.
Can Borderlands 4 Match Baldur’s Gate 3’s Construct Selection?
What’s Been Revealed About Borderlands 4’s Construct-Crafting
Naturally, Baldur’s Gate 3 is a really completely different kind of recreation than Borderlands 4, so it could be folly to make too absolute a comparability between the 2. On the identical time, BG3 is famend for its method to character builds, successfully representing the gold normal for RPGs on this respect. To invoke it as a direct inspiration sends a moderately sturdy message, one which seems to be supported by what Gearbox has unveiled about Borderlands 4‘s ARPG elements.
Every playable Borderlands 4 character could have three distinct ability timber:
- Vex – The Fourth Seal, Vexcalation, Right here Comes Hassle
- Rafa – Individuals Individual, Distant Agent, This Yr’s Gimmick
- Amon – Calamity, Vengeance, Cybernetics
- Harlowe – TBA
As one may think, every of those timber has a specific focus. For instance, when Vex has The Fourth Seal tree lively, she could have entry to a variety of summoning powers and associated perks, whereas the wonderfully-named Vexcalation encourages a high-damage magic construct. Ideally, these distinct ability timber will imply that every player-character can have, on the very least, three completely different builds, which Thurston hopes will result in radically completely different gameplay experiences.
Taking a look at what expertise Gearbox has made public, these endeavors appear well-wrought; moderately than providing small, simple stat buffs or resistances, most expertise have a tangible, synergetic impression on gameplay. As an illustration, Vex’s The Fourth Seal tree has a sequence of kill expertise—boosts or perks that activate upon killing an enemy—and the Blood Sacrifice passive will activate kill expertise when one in all Vex’s minions is killed. So, in concept, Vex gamers may craft kill-skill-builds, favoring these specific skills and subsequently rewarding an aggressive playstyle.
This is able to imply that there can be variance inside every character’s ability tree, not simply throughout them. In different phrases, a number of gamers may put money into Vex’s The Fourth Seal tree, however nonetheless have wildly completely different builds. Multiply this flexibility by each character’s triad of improve timber, and Borderlands 4 could have staggering build variety.
Borderlands 4 will permit gamers to modify between lively ability timber mid-playthrough; the sport will not hogtie anybody to at least one specific development path.
Whether or not these ostensibly strong build-crafting methods can compete with the likes of Baldur’s Gate 3 is a special story, however Borderlands 4 seems to be off to a very good begin. With the addition of Borderlands‘ signature give attention to gear and loot, the probabilities for distinct playstyles in Borderlands 4 are nearly limitless—a compelling prospect certainly.

Borderlands 4
- Launched
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September 12, 2025
- ESRB
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Score Pending
- Engine
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Unreal Engine 5
- Multiplayer
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On-line Co-Op, On-line Multiplayer
- Cross-Platform Play
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Sure – all